Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RftG
Pssst - Connie is the Evil Empire. Pass it on!
Pfft, like that's news. Meanwhile, I have everyone's orders for Phase III.
omnis
wants no part of this. No world for him.
askye
settles Empath World. This is a non-military Green windfall world, costing 1 discard. However, with Replicant Robots, that cost goes to 0. Empath World, aside from starting with a Green good in place, reduces askye's military strength by 1, to -1. Alpha Centauri renames itself the Hippie Empire.
Connie
plays Lost Alien Warship. This Yellow windfall world adds 2 to her military strength, for a total of 5. It's good to be the Evil Empire. However, this is a military world, and it takes 5 strength to settle it in the first place. Connie does so by discarding her New Military Tactics.
chrismg
chose this Phase, and settles Pirate World (yarr). Yon world be a 3-strength military world; chrismg settles it via Contact Specialist for 2 discards (the rest of his hand), making use of the pirates' well-known love of negotiation. This is a Blue windfall world. chrismg chose this Phase, so he draws a card after settling.
Phase IV is next.
RftG
Phase IV!
omnis
has 2 Blue goods and 1 Brown good. He consumes the Brown good on Terraforming Robots for 1 VP and 1 card, and one of the Blue goods on Epsilon Eridani for the same. The last Blue good goes to Consumer Markets for 1 VP. Total: 3 VPs and 2 cards.
For
askye,
I have a correction. I put her down as choosing Phase IV ($); in fact, she chooses Phase IV (x2), to double her VPs from consumption. She has just one Consume power, so she consumes the Comet Zone good on Prosperous World for 1 VP. That gets doubled to 2 VPs.
Connie
chose Phase IV ($), and trades her new Yellow good for five cards. However, her new Export Duties adds 1 to that; she draws six cards. She has no Consume powers, so the Green good on Malevolent Lifeforms remains there for another round.
chrismg
consumes the good on Earth's Lost Colony for 1 VP. He has only one Consume power, so the goods on Spice World and Pirate World stay where they are.
RftG
That concludes Round 6, so it's time to crank up Round 7. Everyone, please send me your choice of action card.
RftG
End-of-round summary:
Round 6
omnis_audis
Layout
Epsilon Eridani (Non-Military World)
Rebel Fuel Cache (Military Brown Windfall World)
Interstellar Bank (Development)
Terraforming Robots (Development)
Gem World (Non-Military Blue Production World)
New Survivalists (Military Blue Production World)
Consumer Markets (Development)
Cards in Hand:
4
Victory Points:
4
askye
Layout
Alpha Centauri (Non-Military Brown Windfall World)
Investment Credits (Development)
Comet Zone (Non-Military Brown Production World)
Prosperous World (Non-Military Blue Production World) + good
Replicant Robots (Development)
Empath World (Non-Military Green Windfall World) + good
Cards in Hand:
1
Victory Points:
4
Connie Neil
Layout
New Sparta (Military World)
Former Penal Colony (Military Blue Windfall World)
Malevolent Lifeforms (Military Green Production World) + good
Lost Alien Warship (Military Yellow Windfall World)
Export Duties (Development)
Cards in Hand:
7
Victory Points:
0
chrismg
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Interstellar Bank (Development)
Contact Specialist (Development)
Spice World (Non-Military Blue Production World) + good
Avian Uplift Race (Military Green Windfall World)
Galactic Federation (6-Cost Development)
Pirate World (Military Blue Windfall World) + good
Cards in Hand:
1
Victory Points:
2
VP Pool: 38
I thing chrismg has this game figured out. Is there a Munchkin option, where we can gang up on people?
I'm not sure where this sudden bloodthirstiness came from.
RftG
Round 7 is ready to go, and here are the choices:
omnis: Phase V - Produce
askye: Phase IV ($) - Consume (Trade)
Connie Neil: Phase II - Develop
chrismg: Phase IV ($) - Consume (Trade)
We will therefore resolve Phases II, IV and V, with Phase II (Develop) on first. omnis and chrismg both get a card draw due to Interstellar Bank. Everyone, please put in your orders.
I'm not sure where this sudden bloodthirstiness came from.
What else could we expect from the Empire of Malevolent Spartan Ex-Cons?
RftG
Phase II is going to be pretty simple.
omnis, askye
and
chrismg
all pass.
Connie
develops Trade League. This is a 6-cost development which effectively lets her trade a good each Phase IV, even if she didn't pick Phase IV ($) herself. At game end, she scores a bonus 2 points for each development with a trade power, plus 1 point for each world with a trade power. She discards five cards to play it.
Phase IV is next, and it's going to be an active one.
RftG
In Phase IV (Consume),
omnis
has no goods on his layout, so he passes.
askye
chose this Phase, and opted for the Trade bonus. She trades a Green good for 4 cards, and consumes a Blue good for 1 VP.
Connie
did not choose this Phase, but her newly played Trade League lets her play anyway. She trades a Green good for a baseline 4 cards. However, Export Duties and Trade League each add one; she draws 6 cards.
chrismg
chose this Phase. He trades the Blue good from Pirate World. He draws a total of 7 cards - 2 for a Blue good, 2 for the Spice World bonus and 3 for the Pirate World bonus. He also consumes his other Blue good for 1 VP.
That's 17 cards total. And with that, congratulations! You've exhausted the entire deck. I've reshuffled the discards. Cards are going out.
Cards are going out.