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BSG
The raiders in Sector 3 start beating up on the lone RSV. Behold their skills!
Raider 1: 4. Miss.
Raider 2: 5. Hit!
Pilots of Galactica (Helo and Apollo), will either of you play an EM on this result, or allow the viper to meet its gruesome fate? You can also put in COs for any subsequent shots.
BSG (Apollo)
I will play an
EM-1 on this.
I think it's an EM-1 in my hand, whatever the lowest value is.
BSG
It is an EM-1. Reroll!
Raider 2a: 2. Miss.
Raider 3: 4. Miss.
Raider 4: 3. Miss.
Raider 5: 8. Viper destroyed!
I still have no COs from Helo and Apollo. Does anyone play an EM?
BSG (Baltron)
WERE YOU PEOPLE ASLEEP DURING COMBAT TRAINING.
WHY WERE YOU SLEEPING YOU ARE ROBOTS.
BSG
The last raider checks itself before it wrecks itself. Fire 2!
Raider 5a: 3. Miss.
But they have help, because Scar is on the case! He moves to Sector 3 and fires:
Scar: 6. Hit!
Still no COs. Will anyone play an EM on this one?
BSG (Helo)
I could have sworn I had in EM COs. Thanks for stepping up, Apollo.
I play
EM-1
BSG
Scar rerolls:
Scar 2: 3. Miss.
The lone viper survives the onslaught! That concludes Baltron's turn. Tigh's cards are going out. Admiral Tigh, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 8.4 - Baltar
Locations and Hands
Tigh: Command; 6 cards, 0 miracle tokens, 0 mutiny cards
Helo: Sector 4; 9 cards, 1 miracle token, 1 mutiny card
Apollo: Quorum Chamber; 8 cards, 0 miracle tokens, 1 mutiny card
Baltar: Cylon Fleet; 4 cards, 0 miracle tokens, 0 mutiny cards
Main Board Sectors
Sector 1: 1 Basestar, 2 Heavy Raiders
Sector 2: 1 Basestar
Sector 3: Scar, 5 Raiders, 2 Heavy Raiders, 1 RSV
Sector 4: Civilians A B C D G H, Helo
Sector 5: 2 RSVs, Civilians E F
Sector 6: 1 RSV
Resources
Fuel: 4
Food: 5
Morale: 3
Population: 8
Viper Reserves: 3
Damaged Vipers: 1
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 7
Galactica Damage: Admiral's Quarters, Pegasus
BSG (Admiral Tigh)
OK, team Humans. I'm thinking RSV action. Should I move two into sector 4? Launch 2 into sector 5? Or one of each?
OR. Scout deck and try and get a jump icon?
Or, another idea.