BSG (Apollo)
Actually yes, if I can get an XO then I may have something I can do. It would help if we also have a plan.
Buffy ,'Help'
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BSG (Apollo)
Actually yes, if I can get an XO then I may have something I can do. It would help if we also have a plan.
BSG (Admiral Tigh)
I'm afraid, I have no plans.
BSG (Helo)
I am planless as well. Not accusing anyone, just asking- is it possible we could have two cylons?
oops I just remembered I have two mutiny cards so I should probably play one or risk being brigged. That means no XO if I'm also going to get into the sky right now.
BSG
Orders from Helo:
No Move
Launch into Sector 5 in an assault raptor
Play mutiny card: The Strong Survive
The jump track demands sacrifice! It advances by 1, after Helo offfers a civvie to its gaping maw! Now that's leadership. Did he get the Morale ship? The destroyed civvie contained:
1 Population
That could've been worse. Population falls to 8! Hey, Tigh, are you sure you're still Admiral? Because Helo seems to be intent on ruling with an iron fist. His crisis card is:
Prison Labour
Skill Check (10 YGP)
Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Apollo plays first, Helo last.
BSG
Everyone passes on interrupts. The check begins!
Prison Labour:
10 YGP
Destiny:
2 cards
Apollo:
Baltar:
(COs received)
Tigh:
Helo:
Apollo is first to play.
BSG
Prison Labour:
10 YGP
Destiny:
2 cards
Apollo:
1 card
Baltar:
1 card
Tigh:
Helo:
Tigh is up next.
BSG
Prison Labour:
10 YGP
Destiny:
2 cards
Apollo:
1 card
Baltar:
1 card
Tigh:
1 card
Helo:
Helo is last to play.
BSG (Helo)
I play 3 Cards
BSG
That's everyone. Cards played:
Iron Will 0
Iron Will 0
Declare Emergency 4
Launch Scout 2
Scout for Fuel 6
Scientific Research 3
Dradis Contact 0
Dradis Contact 0
Tally: 12 - 3 = 9. Fail! However, the IW-0s mean that failing this check gives No Effect. Losses avoided!
The DC-0s also take effect, and we add two more raiders into Sector 1. Then, all the raiders activate, and move to Sector 2. That concludes Helo's turn. Apollo has opted to draw 2 Green for his variable draw. Apollo, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.2 - Helo
Locations and Hands
Tigh: Admiral's Quarters; 2 cards, 0 miracle tokens, 0 mutiny cards
Helo: Sector 5; 10 cards, 1 miracle token, 1 mutiny card
Apollo: Quorum Chamber; 7 cards, 0 miracle tokens, 1 mutiny card
Baltar: Brig; 5 cards, 2 miracle tokens, 0 mutiny cards
Main Board Sectors
Sector 1: 1 Basestar
Sector 2: 5 Raiders
Sector 3: Empty
Sector 4: Civilians A B C
Sector 5: Helo
Sector 6: Empty
Resources
Fuel: 5
Food: 5
Morale: 2
Population: 8
Viper Reserves: 7
Damaged Vipers: 1
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 7
Galactica Damage: Airlock, Main Batteries, Pegasus CIC