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PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Admiral Hoshi... er. Tigh)
Wait, you kill me, ding Morale, and then try and point the finger at me for beng a Cylon? No discussion of what would be best for team human. Just kill the admiral, then accuse the new Admiral?
Lucky for you, I'm not the suspicious type.
So. We are finally in the blue for the jump track. Should I push the button? Or command some RSV's to go after the raiders in sector 6?
BSG (Baltar)
Wait, you kill me, ding Morale, and then try and point the finger at me for beng a Cylon?
I didn't kill you! That was all President Apollo, my one-eyed friend.
So. We are finally in the blue for the jump track. Should I push the button?
I was certainly considering that option, although it's a risk without a plan, which no one had before. The skies aren't too bad now, without the basestar, so we could maybe tough it out.
BSG (Helo)
Maybe one of us could come up with a plan in a couple turns?
BSG
Orders from Tigh:
activate Command, fire at the raiders twice.
Well then.
Fire 1: 4. Hit!
Fire 2: 3. Hit!
Well, that was easy. Some good hits there. A little added boom. I wonder where he got it from? Meanwhile, Tigh's crisis card is:
Missing G4 Explosives
Skill Check (7 GP)
Feels almost refreshingly straightforward after some of the recent turns. Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Helo plays first, Tigh last.
BSG (Helo)
Pass
on interrupts. I can help a lot on the check.
BSG
Everyone passes on interrupts. The check begins:
Missing G4 Explosives:
7 GP
Destiny:
2 cards
Helo:
Apollo:
Baltar:
Tigh:
Everyone not called Helo, you can send me COs.
BSG
Missing G4 Explosives:
7 GP
Destiny:
2 cards
Helo:
1 card
Apollo:
2 cards
Baltar:
2 cards
Tigh:
Tigh is last.
BSG (Tigh)
This might be my biggest mistake, but I'm going to trust Helo's "I can help a lot" and play
no cards
into the check, in an effort to not overplay, like previous checks.
Gods help us.
BSG
Gods help us.
Do they? How gratifying. Let's see if that's true. Cards played:
Executive Order 2
Declare Emergency 3
Restore Order 3
State of Emergency 6
Quick Thinking 0
Critical Situation 3
Red Tape 0
Tally: 17 - 0 = 17. Pass
However, the RT-0 negates the SoE-6.
Tally = 11. Still Pass!
Finally, the QT-0 allows Tigh to commandeer one card from the check, of value 3 or less. As the check passed by more than 3, it will still pass no matter which card Tigh takes. Admiral Tigh, when you're ready, please post your choice.