BSG (Admiral Hoshi)
Wait, is it Sleeper Phase already? There goes the neighborhood.
I do believe the Good GM mentioned that in the email with the choices.
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BSG (Admiral Hoshi)
Wait, is it Sleeper Phase already? There goes the neighborhood.
I do believe the Good GM mentioned that in the email with the choices.
BSG (Helo)
Alas I still have no plan but extra fuel would be nice. Will Ryan be rolling the die?
BSG (Admiral Hoshi)
Extra fuel is always nice. We got some my last turn, and this jump was half price. I think we will be OK, even if we don't go for it. I'd rather not risk some vipers for a 25% chance. Without the SP, I will not approve the mission.
BSG
Is that a decision?
BSG (Admiral Hoshi)
I suppose so, since nobody has stepped up with a plan. PASS on the gamble for more fuel.
BSG
Loyalty cards are going out now. Of course, the news everyone is waiting to hear is: who is the Mutineer? Well, tonight ladies and gentlemen, won't you give a warm round of applause to our resident viper jockey, Karl "Helo" Agathon! Yes, he is the mutineer of hearts this game. He accordingly draws a third loyalty card, and a mutiny card to boot. They've gone out too.
Before we conclude Helo's turn, there's one piece of housekeeping to take care of. I've been neglecting Hoshi's weakness, which requires that he discard a card every time he uses a skill card action. He's done so twice this game, playing an XO-1 on turn 2.1 and the SfF-6 last turn. Hoshi, in order to rectify matters, could you please discard two skill cards now? Thanks.
BSG (Helo)
Sorry about that.
BSG
Hoshi's discards are:
Trust Instincts 0
Trust Instincts 0
And that concludes Helo's eventful turn. Apollo's turn is next, but there's something I need to check first.
BSG
End-of-turn summary:
Round 3.2 - Helo
Locations and Hands
Hoshi: Command; 4 cards, 1 miracle token, 1 mutiny card
Helo: Research Lab; 5 cards, 1 miracle token, 1 mutiny card
Apollo: Quorum Chamber; 7 cards, 1 miracle token, 0 mutiny cards
Baltar: Pegasus CIC; 0 cards, 1 miracle token, 0 mutiny cards
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 6
Food: 6
Morale: 8
Population: 12
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 4
Assault Raptors: 1
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 4
Galactica Damage: 0
BSG
Everything is sorted, and we're ready to continue. Apollo draws 2 Green for his variable draw. Apollo, when you're ready, please post your move and action.