BSG
Nukes away! The die roll may be modified by an SP. Everyone, please pass or play.
'Serenity'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Nukes away! The die roll may be modified by an SP. Everyone, please pass or play.
BSG (Kat)
I have an SP but what if that civvie is a party ship, full of morale?
Of course, on a raider activation, that civvie is dead anyway.
I'll go ahead and play SP-4.
BSG
We have SP. Let's see just how much devastation the Pradmiral wreaks:
Die roll: 7 + 2 = 9. Destroy them all! The entire sector is obliterated, for 1 basestar, 3 raiders, 2 heavy raiders - and the CSS Fukutitan. Its contents are:
0 Population
Both decoys have now been destroyed. Even worse, Galactica has no nukes left, none at all! Zarek is a man of simple tastes, and if Galactica has no nukes left, what use is it? Zarek's crisis card is:
Abandon Galactica
Admiral's Choice
I would invite Zarek to make his choice, but with all the nukes gone, there's only 1 viable option. Food falls by 1 and Zarek draws 2 Treachery.
A lack of basestars means the activation has no effect. However, this crisis does bring you your very first jump icon of the cycle! I'm sure you're all very proud. That concludes Zarek's turn. Kat's cards are going out. Kat, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 11.4 - Zarek
Locations and Hands
Kat: Sector 5; 3 cards, 0 miracle tokens, 1 mutiny card
Chief: Sickbay; 2 cards, 1 miracle token, 2 mutiny cards
Romo: Caprica; 4 cards, 0 miracle tokens, 0 mutiny cards
Zarek: Main Batteries; 9 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 2 Raiders, 1 Heavy Raider
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: 2 Raiders, 1 RSV, Civilians C H, Kat
Sector 6: 3 Raiders, 1 RSV, Civilian D
Resources
Fuel: 3
Food: 5
Morale: 2
Population: 5
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 10
Galactica Damage: Colonial One
BSG (Kat)
The bad news is, I did not draw an XO. The good news is... well first I'm going to play CS-3 and attack the raiders in my sector....
BSG
Kat unleashes the fury! Well, the annoyance, at least.
Die roll: 4. Hit!
For her action, I have COs:
Play State of Emergency 6
Ladies and gentlemen, it is a real live emergency! This is not a drill! Every player in turn may either move or take an action (not both), starting with Kat. Her order are:
Move to Sector 6
Chief is next. Romo and Zarek, you can put in COs if you wish.
BSG ("Chief" Galen Tyrol)
I MOVE: to Hangar Deck!
Might not have been an XO, but, ya did kill a toaster, and I did get out of Sickbay. All in all, not bad in my book!!
BSG (Romo)
Cool, I activate Caprica and draw Crisis Cards.
BSG
Two moves so far. But things are about to get interesting, as Romo is up next.
Edit: or, alternatively, 30 seconds ago. Cards are going out now. Romo, when you're ready, please post your choice.
BSG (Romo)
Space looks a bit too empty. How about a Raiding Party ?