A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Chief adds 3 cards. Here's the play:
Consolidate Power 1
Preventative Policy 3
Investigative Committee 5
Launch Scout 1
Strategic Planning 4
Critical Situation 5
Scientific Research 3
Scientific Research 3
Raptor Specialist 3
Evasive Manoeuvre 1
Maximum Firepower 4
Tally: 28 - 5 = 23. Pass!
The jump track advances by 1!
Then it advances by another one, because there's a jump icon. A jump icon on the Mutineer's turn, that means it's time for another mutiny card! Options are going out to Zarek. Citizen Zarek, when you're ready, please let me know which card to give to Chief.
BSG (Romo)
Hurrah! Since we passed it by double, do we get 2 jump icons?
BSG ("Chief" Galen Tyrol)
Since we passed it, we do get two. Can we get four since we double passed?
BSG ("Chief" Galen Tyrol)
It's looking like we all played as human, and Destiny hated us. I think we just need to work on our vague communications so we stop over passing.
BSG
Zarek has made his choice. Card sent. That concludes Chief's turn. Romo's cards are going out. Romo, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 5.2 - Chief
Locations and Hands
Kat: Sector 3; 9 cards, 1 miracle token, 0 mutiny cards
Chief: Hangar Deck; 7 cards, 1 miracle token, 2 mutiny cards
Romo: Quorum Chamber; 2 cards, 0 miracle tokens, 0 mutiny cards
Zarek: Bridge (Demetrius); 2 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Kat
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 7
Food: 8
Morale: 8
Population: 12
Viper Reserves: 5
Damaged Vipers: 3
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 4
Galactica Damage: 0
BSG (Romo)
I was going to ask Quorum for some resources but should I press the button? I don't like leaving my post, and I'll have to burn two cards going back and forth.
BSG (Kat)
Hmm. I could push it on my turn but then I'm not in space if we get attacked.
BSG (Romo)
Well, also if my Crisis has a jump icon, we don't need to push the button anyway.
I think I'm going to use this time of peace to go wild and
play CS-3
and
activate Quorum Chamber twice.
Build up a good hand, hopefully find some Brutal Force for when we need it. I should also be able to raise a resource.
BSG ("Chief" Galen Tyrol)
I should also be able to raise a resource.
Given we need to jump to 10, fuel might be good.