A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Ooooh. Citizen Zarek is a man on a mission! That mission being:
Digging up the Past
Skill Check (14 YG)
Fleetsters, grab a shovel. Distance is on the line! Note that if this check passes, it will increase Distance to 4 and trigger the Sleeper Phase.
As with all mission checks, interrupts may not be played. The check begins!
Digging up the Past:
14 YG
Destiny:
2 cards
Kat:
Chief:
Romo:
Zarek:
Kat is up first.
BSG (Romo)
Note that if this check passes, it will increase Distance to 4 and trigger the Sleeper Phase.
Will it? It sounds like that only happens when we jump.
I can help a lot on this check, so let's do this.
BSG
Will it? It sounds like that only happens when we jump.
Yes, I thought so too; but page 15 of the rules states explicitly that the Distance is added immediately.
BSG
Administrative note: Destiny's play into this check has reduced the destiny deck to 6 cards. I've repleneished and reshuffled it. That in turn exhausted the Politics deck; I've reshuffled the discards.
BSG (Romo)
Yes, I thought so too; but page 15 of the rules states explicitly that the Distance is added immediately.
That's weird. So we're going to hit Sleeper Phase in the middle of a jump cycle. That should be interesting.
BSG (Kat)
Frak, those are not my colors. I
play 0 cards.
BSG
We're off to a roaring start. Chief is next.
BSG ("Chief" Galen Tyrol)
I play 3 cards. Details sent.
BSG (Romo)
I
play 6 cards.
Bring 'er home, Zarek. Hope we can pull it off without Kat.
BSG
That's everyone:
Digging up the Past:
14 YG
Destiny:
2 cards
Kat:
0 cards
Chief:
3 cards
Romo:
6 cards
Zarek:
2 cards
Is it enough? Cards played:
Consolidate Power 2
Consolidate Power 2
Consolidate Power 2
Preventative Policy 5
Major Victory 1
Declare Emergency 3
At Any Cost 3
Declare Emergency 3
Declare Emergency 5
Jury Rigged 2
Dradis Contact 0
Bait 0
Bait 0
Tally: 26 - 2 = 24. Pass!
Distance increases to 4, which means that we've just hit Sleeper Phase! New loyalty cards are going out now.