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BSG
End-of-turn summary:
Round 2.4 - Zarek
Locations and Hands
Hot Dog: Research Lab; 6 cards, 1 miracle token, 0 mutiny cards
Apollo: Quorum Chamber; 6 cards, 1 miracle token, 0 mutiny cards
Athena: Pegasus CIC; 7 cards, 1 miracle token, 0 mutiny cards
Zarek: Weapons Control; 7 cards, 1 miracle token, 1 mutiny card
Cally: Command; 1 card, 1 miracle token, 0 mutiny cards
Baltar: Communications; 3 cards, 1 miracle token, 1 mutiny card
Romo: Main Batteries; 1 card, 1 miracle token, 0 mutiny cards
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilian A
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 8
Food: 8
Morale: 6
Population: 11
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 3
Assault Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 1
Galactica Damage: 0
BSG (Cally)
So I hope you can XO me before we jump. Let's raise something before we go.
Sadly, no XO's in the bunch.
Any thoughts? Nothing to repair. not worth risk for early jump, since nothing is in the air. Nothing to shoot at. I was thinking, either scout crisis and look for jump icon? Or try and get an extra card.
BSG (Romo)
Both of those sound like good ideas to me.
BSG (Cally)
Crap. Forgot. Need specific card to scout decks. Scratch that option.
Any other ideas?
BSG (Zarek)
If nothing in your hand is useful, Research Lab is pretty much it, I guess.
BSG (Cally)
MOVE:
To Research Lab
ACTION:
Draw 1 purple card.
BSG
The fruits of Cally's research have been sent, as the fleet nervously asks just what the hell kind of research was Cally doing in there? Cally's crisis card is:
Unexplained Deaths
Skill Check (8 GP)
Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Baltar plays first, Cally last.
BSG (Cally)
Pardon the interruption. I
play IC 4
to see what everyone is playing.
I can either play nothing, or play A LOT.
BSG (Apollo)
Great! Keeping us honest.