BSG
:: boomer luvs Apollo ::
In the meantime. You want me to do WHAT?
:: looks at cards on table :: Lucy, you got some splaining to do. First might be a lesson on how to hit a target. (do I really need to roll 8 or better on an 8 sided die???)
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BSG
:: boomer luvs Apollo ::
In the meantime. You want me to do WHAT?
:: looks at cards on table :: Lucy, you got some splaining to do. First might be a lesson on how to hit a target. (do I really need to roll 8 or better on an 8 sided die???)
BSG
:: looks at cards on table :: Lucy, you got some splaining to do. First might be a lesson on how to hit a target. (do I really need to roll 8 or better on an 8 sided die???)
You'll find an Attack Table on the back of the rules, it covers all possible combos of attacker and target. And yes, teeny Vipers against big bad basestars get difficult odds. To hit a basestar with a Viper, you need to roll an 8 (or better; you can get +2 to the roll with a Strategic Planning interrupt.) On the plus side, it doesn't shoot back (at Vipers, anyway).
You have better odds against Raiders - you only need 3+ to hit one. Against heavy raiders you need 7+.
BSG
Yeah, it was a long shot, but since I knew you had the shoot four times card and there was no real risk (as Billytea points out), it was worth burning a 1 point card since I didn't have any other actions I could meaningfully take.
Yeah, and you got me -- we don't actually have oscillation overthrusters. That button I have you pressing actually just turns the light in the glove compartment on and off. You can stop doing that now.
BSG
That button I have you pressing actually just turns the light in the glove compartment on and off. You can stop doing that now.Ya thanks! It also interrupted the flow to the aft thruster, and I have no R2 to fix the problem.
BSG
Hello..... CANCER!
I'm busy having visions, thank you. And I helped in the last check. I can help in this check, but I am intrigued by your "let's test the leadership" plan. If you would like to throw me in the brig, Mr. Adama, and tie one hand behind your back for any future YG challenges, you go right ahead.
In the mean time, I can help pass this check.
Edited to correct iPhone "help".
BSG
Lee's just jealous that Baltar's the only one who gets to see Loyalty Cards.
I have nothing to hide, and not much ability to help, as I've been nickled-and-dimed on checks requiring green. So I'm OK with throwing this one, or I will help as much as I can.
They do get instant cachet from her.
On a related note, I attended a demo/briefing this week of the head-worn controller. This thing came out about a year ago, and allows you to control games without moving (although everyone still moves) via multiple electrodes mounted on your head.
This demo was pointing out that by merging that with haptic technology you can get advanced force-feedback, like the player may really feel they are falling when their character jumps off a ledge.
The really terrifying part was the subsequent discussion about how those haptics could be used to trigger "desire" and "aversion" parts of the player's brain, so that, oh, advertisements they come across while playing REALLY REALLY make them want the stuff.
BSG
Hey, I will not deny I have a strong interest in seeing one or the other of your cards. To be fair, if the card allowed me to look at anyone's cards I would check Dr. Baltar's (no offense, Gaius), simply because he is the most likely to be a cylon at this stage (he has drawn two loyalty cards). Also, if we had taken any morale damage this turn already, I might simply opt for the 10 card hit, and be done with it. However, that isn't a choice I have.
As it is, however, I think the test will be an interesting moment for our leadership, and for a very small price, that, if Madam President is not a toaster, she can fix easily with a quorum card. On the other hand, I will sleep better knowing that dear old Dad isn't a Cylon, because he controls our jump destination. Our only hope is to be able to jump as often as possible, for as long a distance as possible. The Admiral draws two jump cards, chooses one and buries the other. Bad jump cards cost morale or fuel, and don't move us toward New Caprica very far. Good ones replace fuel, or get us a lot longer along our way.
And I hate to point this out because I recommended it as well (although I am now reconsidering) -- the Admiral was pretty quick to sacrifice one of our nukes during his turn. We only have one left, now, and that could make things tight if we get attacked by multiple basestars.
And Madam President, there need be no brig involved. If you aren't a cylon, you may continue hitting the kamala and talking to things that aren't there all you want. Same goes for the Old Man. But if you are, I think we all need to know upon which side your toast is buttered.
BSG
I'm happy to undergo the Cylon test, for the good of the fleet and the morale of we few survivors of the human race.