Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Destiny has been given a little spritz by Leoben, in accordance with the Prophecy. Now, Leoben doesn't want you to get the wrong idea at all, but h had the chance to pick up a few things and now that he's back on board his crisis card is:
Bomb Threat
Current Player's Choice
Don't worry about it! He's just kidding! Probably. Leoben, when you're ready, please post your choice.
BSG (Leoben)
Would anybody have some kind of strategy to help me develop a plan for defusing this bomb?
Alternately- how do we feel about the skill check?
BSG (Toasty Hoshi)
I think the skill check is very doable.
CO's are insent.
Can't help with the die roll, sorry.
BSG (Leoben)
We sure don't have an abundance or cards at the moment. I choose
Option 2
BSG (Toasty Hoshi)
sings a little ditty
Swing LOW, sweet Cylon. C'mon make morale low!
BSG
Die roll it is! Everyone passes on interrupts. Was Leoben just kidding?
Die roll: 7. Pass!
Aw, no 'splosions today.
Wait, what am I saying? There's a raider activation on this crisis card! THERE WILL BE 'SPLOSIONS! It's Leoben's choice in which order they activate. Leoben, when you're ready, please send me your orders.
BSG (Toasty Hoshi)
Die roll: 7. Pass! Aw, no 'splosions today.
Boo. Hiss. What kind of bush league operation is this?
:: throws popcorn at screen ::
Wait, what am I saying? There's a raider activation on this crisis card! THERE WILL BE 'SPLOSIONS!
And the crowd goes wild! Whoppee! As they say in Burnout Revenge.... "Blow it up! Blow It Up!" (unless ya "pull a Pete", of course).
It's Leoben's choice in which order they activate. Leoben, when you're ready, please send me your orders.
C'mon brother! Go for Scar! You know you want to! You are a Cylon, after all!
BSG (Cain)
I agree with Hoshi. Activate Scar first. That way he will move clockwise to the civvies that are about to be obliterated as opposed to the civvies that still stand a chance after they are obliterated.
BSG
Leoben activates the sectors in order, Sector 2 first. Scar moves to Sector 4. Next, the raiders already in Sector 4 destroy civvies E and F, for a loss of:
Civilian ship E: 1 Population
Civilian ship F: 1 Population
The final raider moves to Sector 5. The 4 raiders already there open fire on the RSVs:
Raider 1: 8. Viper destroyed!
Raider 2: 4. Miss.
Raider 3: 1. Miss.
Raider 4: 4. Miss.
Finally, the 3 raiders in Sector 6 get a turn.
Raider 1: 1. Miss.
Raider 2: 5. Viper damaged!
Raider 3: 7. Viper damaged!
Finally, the jump track advances, making it
all worthwhile.
That concludes Leoben's turn. Baltar's cards are going out. Baltarnate, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 5.1 - Leoben
Locations and Hands
Leoben: Communications; 5 cards, 1 miracle token, 0 mutiny cards
Baltar: Pegasus CIC; 2 cards, 2 miracle tokens, 1 mutiny card
Hoshi: Resurrection Ship; 3 cards, 0 miracle tokens, 0 mutiny cards
Cain: Pegasus CIC; 0 cards, 1 miracle token, 0 mutiny cards
Helo: Airlock; 8 cards, 0 miracle tokens, 1 mutiny card
Cottle: Command; 10 cards, 0 miracle tokens, 1 mutiny card
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 1 Basestar, 1 Heavy Raider
Sector 4: Scar, 2 Raiders
Sector 5: 5 Raiders, 2 RSVs
Sector 6: 3 Raiders, Civilians C D
Resources
Fuel: 4
Food: 5
Morale: 5
Population: 6
Viper Reserves: 1
Damaged Vipers: 4
Raptors: 2
Assault Raptors: 2
Boarding Party: 0
Other
Nukes: 1
Jump Track: 2 (Red)
Distance Travelled: 5
Galactica Damage: 0