BSG (Leoben)
It's one of the things that make this game so damn frustrating... I mean fun! Fun! Not frustrating. Fun.
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BSG (Leoben)
It's one of the things that make this game so damn frustrating... I mean fun! Fun! Not frustrating. Fun.
BSG
Funstrating?
bsg
Any progress on that XO, Helo?
BSG
If anyone is interested, Baltar played an XO-2.
Sorry for the radio silence, my day kind of went CAll of Duty comes out! - Everyone comes to pick it up! Computer problems arise. Then at 2 pm fun bonus of the phones not working and only having the back up phone (that rings after hours) which is cordless and then they had me move to another area and had someone else deal with pick ups.
I was following along on my phone but I was slacking.
At least this didn't happen on any of the other big release dates.
BSG (Helo)
My orders are simple Move to the Research Lab and draw 1 Purple
BSG
Card sent. But Helo's controversial research on the limits of human endurance has dire consequences for his captive guinea pigs. Baltar's crisis card is:
Starvation in Dogsville
President's Choice
President Apollo, when you're ready, please post your choice.
BSG (Apollo)
Well, that's an easy choice, but I hope someone can help with the roll. Option 1.
BSG (Leoben)
Unfortunately I can't help with the die roll.
BSG
Everyone passes on interrupts. Stand by for potential starveration.
Die roll: 5. Pass! Dogsville is spared!
Finally, the jump track advances. That concludes Baltar's turn. Hoshi's cards are going out. Admiral Hoshi, when you're ready, pleaes post your move and action.
BSG
End-of-turn summary:
Round 3.2 - Baltar
Locations and Hands
Leoben: Main Batteries; 7 cards, 1 miracle token, 0 mutiny cards
Baltar: Research Lab; 7 cards, 2 miracle tokens, 0 mutiny cards
Hoshi: Communications; 10 cards, 1 miracle token, 0 mutiny cards
Apollo: Quorum Chamber; 7 cards, 1 miracle token, 1 mutiny card
Helo: Research Lab; 9 cards, 1 miracle token, 0 mutiny cards
Cottle: Command; 10 cards, 0 miracle tokens, 0 mutiny cards
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 5
Food: 6
Morale: 8
Population: 9
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 3
Assault Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 3
Galactica Damage: 0