Star Trek Catan game?!?
An entire generation of gamers will be announcing they have wood for tribbles!
Xander ,'Lessons'
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Star Trek Catan game?!?
An entire generation of gamers will be announcing they have wood for tribbles!
Psst, BT... Banthas are from Star WARS.
Thank you so much for everything you do, billytea! You're the best GM a guy could ask for.
Thank you! You're all very kind, or possibly drunk. I don't judge!
That was one wild game. Congratulations to Team Zombie Robot. Commiserations to the humans.
Did this game have the most executions?
I don't keep records on numbers of executions, but I certainly don't recall another one where four characters got the ax. (Roslin freeing Adama from the Brig feet first was probably the funniest.) Plus, we had our very first Crossroads elimination, so that was nice. I would also guess that it's the first time that not one but two resources dropped to 1 on three separate occasions each. Not to mention being just two more hits away from Galactica being destroyed. Despite all that, the humans got within one jump icon of victory. Wild game.
Something I noticed about the NPCs. They didn't get visited very often, I think only four times; that makes sense because people on the whole didn't have much bad trauma. (for instance, Roslin, when she revealed still holding three tokens, had three Antagonistic trauma.) In most of the games I've seen, NPCs are treated as trauma sinks, you only go when you need to ditch some trouble. You lighten your own load at the cost of making a grumpy NPC. However - and this isn't something I'd really thought about before - if you have more good trauma than you need (and you wind up tossing all your good trauma at Crossroads), then visiting an NPC lets you hide a little bonus for the crew somewhere on the ship. When you don't have anything more pressing to worry about, and you can afford it, it might be worth considering visiting an NPC to set up some good stuff. I noticed the possibility this game because on turn 6.2, while Morale was at 1, Billy Keikeya found his way to the top of the NPC stack. His Benevolent option was +1 Morale.
Behind-the-scenes information: on turn 8.3, Cally's crisis card was besieged. This card adds 4 raiders, 2 vipers and 1 civvie to Sector 6, then activates the raiders immediately. The raiders managed to shoot down both vipers, but had no shots left for the civvie, which survived. That civvie was the Morale ship.
When Roslin used her OPG on turn 5.2, she played Authorisation of Brutal Force to knock off some raiders. She also buried three Quorum cards. They included Unsavoury Connections, which would allow the President to raise Fuel.
Not behind the scenes: during this game, the fleet drew no less than five crisis cards that forced a choice between Fuel and Morale: two Riots, two Rescue Missions and Rescue Caprica Survivors. You chose to hit Fuel four times, Morale just once.
This is also the first game I remember in a long while where every player used their OPG.
Final thought: When the fleet drew Truth and Reconciliation, Roslin chose the option that lost 1 Morale and brigged Adama (setting him up for execution), instead of choosing the discard option. She defended her choice by noting that Morale is the easiest resource to raise. That is true, and you all actually managed to add back about six points of Morale during the game. However, while MOrale is easier than the other resources to raise, it's also pretty damn easy to lower it.
(I forget, does Pegasus hang around for Crossroads? Or did taking the shield ship out accomplish nothing in the end?)
It certainly does.
BSG (Roslin)
It certainly does.
See?? CYLON VICTORIOUS!!
How to cheat at video games: [link]
Ha. Yeah, I'm the panel that finds no problem looking things up on the Internet.
I usually try a few times before I look things up. Did you ever play, "The Cave"? At one point the game narrator said to me, "or you can look up the solution on line."
I have no qualms about looking stuff up online if I've been stuck for over an hour and feel like I'm missing something obvious (I recently had to do that with Arkham City. I was stuck in a Riddler room. It turned out I had completely forgotten you could fire a new zip line in a different direction while still on the first one.)
Oh yes, I try first. Skyrim is great example. Trying to get out of this one dungeon. There was a raised bridge. Couldn't get it down. Tried all other doorways out of the room. They all went down stairs, into a chamber, whose doors all led up other stairs back to the exit chamber. Handy. After a half hour of magic, shouts, running at the bridge, and trying to find alternate ways out, I looked up the solution. Sure. A lever RIGHT NEXT TO THE BRIDGE, but very dark, and hard too see. Yup. Not cheating. The goal of the game is to have fun. Feeling useless is no fun.