BSG (Starbuck)
With the skies clear, not sure it's needed.
'The Train Job'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Starbuck)
With the skies clear, not sure it's needed.
BSG (Cally)
I can't think of a better idea.
BSG (Doc)
Yes, well, no reason the skies should stay clear.
I OPG my Doctorly powers of quarantine to inspect the civvies.
BSG
Ships' manifests sent. All players have now used their OPG! Maestro Cottle, when you're ready, please let me know which ship to replace.
BSG (Doc)
Civvie D as in Doc, please. Demeter? Delphi? Whatever.
BSG
Civvie swapped out. Now, I got an email from your Cylon, saying this:
"They should pull another attack card with all those civvies in the sky."
She asked for it! There's nothing I can do about it, it's the law! Cally's crisis card is:
Boarding Parties
Cylon Attack
More hardware! That concludes Cally's turn. Starbuck has opted to draw Green for her variable draw. She starts her turn in space, so she may move and take two actions. Starbuck, when you're ready, please post your orders.
BSG
End-of-turn summary:
Round 10.3 - Cally
Locations and Hands
Roslin: Caprica; 6 cards, 3 trauma
Cottle: Communications; 2 cards, 3 trauma
Cally: Armoury; 4 cards, 3 trauma
Starbuck: Sector 5; 5 cards, 3 trauma
NPCs
Weapons Control: Brendan "Hot Dog" Costanza
Administration: Billy Keikeya
Armoury: Alex "Crashdown" Quartararo
Main Board Sectors
Sector 1: 2 Heavy Raiders
Sector 2: 1 Basestar, 4 Raiders
Sector 3: 2 Heavy Raiders, Civilian C
Sector 4: Civilians B D F G
Sector 5: 2 RSVs, Civilians E H I, Starbuck
Sector 6: Empty
Resources
Fuel: 2
Food: 4
Morale: 2
Population: 8
Viper Reserves: 1
Damaged Vipers: 3
Raptors: 2
Boarding Party: 0
Other
Nukes: 0
Jump Track: 1 (Red)
Distance Travelled: 6
Galactica Damage: Pegasus
BSG (Roslon)
Nukes: 1
That would be 0, actually. Shame.
Go to town, Raiders!
BSG (Cally)
I moved to the Armoury.
BSG (Starbuck)
MOVE: to sector 4, to offer some protection over there.
ACTION: Play Blue-6 Build Nuke.
Doc, I wish I had an XO, so you could use it immediatly. Hopefully those Raiders stay in the same sector as the Basestar, so you can blow them all, like you are so good at.
I have one more action with my ability. But not anything else to do. So I will pass on that second action, and babysit Sector 4.