BSG (Starbuck)
Hush Cylon Toaster Head.
Yeah, I could vote to tank.
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BSG (Starbuck)
Hush Cylon Toaster Head.
Yeah, I could vote to tank.
Should I get my Pom poms?
BSG
Cally doesn't have any cards, so she won't be playing into it. The check tanks! Destiny reveals:
Investigative Committee 3
Special Destiny 2
Tally: 3 - 2 = 1. Fail. There'll be some damage. Roslin left orders, let's see... Damage Pegasus. Let's see if Cottle lands in Sickbay. Damage to:
Engine Room.
Cottle remains standing in the only part of Pegasus still working! One more hit on Pegasus will destroy it (and send Cottle to Sickbay).
Finally, the jump track advances. That concludes Roslin's turn. Cottle's cards are going out. Doc Cottle, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.1 - Roslin
Locations and Hands
Roslin: Caprica; 1 card, 3 trauma
Cottle: Pegasus CIC; 5 cards, 3 trauma
Cally: President's Office; 0 cards, 3 trauma
Starbuck: Hangar Deck; 6 cards, 3 trauma
NPCs
Weapons Control: Brendan "Hot Dog" Costanza
Armoury: Samuel T. Anders
Armoury: Alex "Crashdown" Quartararo
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 2
Food: 6
Morale: 1
Population: 9
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 1
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 4
Galactica Damage: Airlock, Engine room, Main Batteries
BSG (Roslin)
So close! I'll get you next time, Cottle.
BSG (Doc)
Yeah, well, stay away from my little dog.
Anyway, hanging out by myself on a mostly destroyed Pegasus is pretty creepy, so I will discard TI-0 to move to Weapons Control and give Cally the Treatment. You've been through a lot, honey, a little of Doc Cottle's Tonic will have you feeling better.
Draw 1Y 1G
BSG (Starbuck)
Candy Man!
BSG
First off, I have a correction: Cottle moves to Command. Cards sent. Doc Cottle, when you're ready, please let me know which cards to send Cally.
BSG
Cally has received her cards. I apologise in advance for Cottle's crisis card, which is:
Rescue Caprica Survivors
President's Choice
Option 2 would mean an immediate Cylon victory, so Cally chooses option 1. Finally, the jump track advvances. That concludes Cottle's turn. Cally's cards are going out. Cally, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.2 - Cottle
Locations and Hands
Roslin: Caprica; 1 card, 3 trauma
Cottle: Command; 9 cards, 3 trauma
Cally: President's Office; 2 cards, 3 trauma
Starbuck: Hangar Deck; 6 cards, 3 trauma
NPCs
Weapons Control: Brendan "Hot Dog" Costanza
Armoury: Samuel T. Anders
Armoury: Alex "Crashdown" Quartararo
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 1
Food: 5
Morale: 1
Population: 10
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 1
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 4
Galactica Damage: Airlock, Engine Room, Main Batteries