BSG (Roslin)
I can help!
Kaylee ,'Out Of Gas'
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BSG (Roslin)
I can help!
BSG (Doc)
I bet you can.
IC-5
BSG
As if that weren't enough, Cottle adds a Guts and Initiative 1 to the play. Everyone else passes on interrupts. Cally is first, but she has no cards, so let's move right on to Starbuck.
Power Failure:
14 GPB
Destiny:
0 cards
Cally:
0 cards
Starbuck:
Roslin:
Cottle:
BSG
Power Failure:
14 GPB
Destiny:
0 cards
Cally:
0 cards
Starbuck:
Launch Scout 2, Strategic Planning 3, Scientific Research 3
Roslin:
Cottle:
Running tally: 8. Fail. Roslin is up next.
BSG (Roslin)
CP-1, CP-2, IC-4.
BSG
Power Failure:
14 GPB
Destiny:
0 cards
Cally:
0 cards
Starbuck:
Launch Scout 2, Strategic Planning 3, Scientific Research 3
Roslin:
Consolidate Power 1, Consolidate Power 2, Investigative Committee 4
Cottle:
Running tally: 8 - 7 = 1. Fail! Cottle is last to play.
as we all hold our breath, in anticipation of Doc's play.
That's a lot of points to make up
BSG (Roslin)
Cottle just got a full draw; I'm sure he'll be fine. Suuuuuurely.
BSG
Cottle is feeling fine, thanks for asking. However, he plays 0 cards. The check fails - the jump track retreats one step! It is now at 3 (Blue) instead of 4 (Blue).
Finally, the heavy raider gets another boost. It is now right outside your launch tubes. That concludes Cottle's turn. Cally's cards are going out. Cally, when you're ready, plesae post your move and action.