A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
Is it one of those games where you need to hit xxxyxyab to make the hit the fells the beast?
I'm playing on a PS3 and I do use all my buttons but you use one button or a simple combination of buttons to do almost everything, and the in-game tutorial adds abilities at what I found to be a very learnable rate. It's a bit more complex if you are a magic user or use stealth a lot but it's not having to press circle-square-triangle while moving your directional stick in a clockwise circle type complex, more like having to equip the spell you want to use in advance and then remembering where you mapped it, or remembering to sneak before trying to sneak attack or pickpocket someone.
BSG
Reminder to put orders in bold. Cards sent. Doc Cottle, when you're ready, please let me know which cards to pass to Roslin.
BSG
Going to make this quick. Cards passed to Roslin. Time now for Cottle's crisis, which is:
Cylon Genocide
Current Player's Choice
Easy to suggest genocidin' them when they're not around. Doc Cottle, when you're ready, please post your choice.
BSG (Roslin)
Um...good luck with that die roll, Doc.
BSG
Cottle thanks you for your concern, and does indeed choose option 2. He drops a Strategic Planning 4 on the roll.
Die roll: 8 + 2 = 10. Pass!
Cottle remains at large! Cylons remain ungenocided!
Finally, the jump track advances. That concludes Cottle's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 4.2 - Cottle
Locations and Hands
Roslin: President's Office; 7 cards, 3 trauma
Cottle: Pegasus CIC; 4 cards, 3 trauma
Adama: Main Batteries; 5 cards, 1 trauma
Starbuck: Sector 6; 4 cards, 3 trauma
NPCs
Weapons Control: Brendan "Hot Dog" Costanza
Engine Room: Callandra "Cally" Tyrol
Armoury: Alex "Crashdown" Quartararo
Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Starbuck
Resources
Fuel: 6
Food: 4
Morale: 5
Population: 10
Viper Reserves: 7
Damaged Vipers: 0
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 2
Galactica Damage: 0
BSG (me llama Adama)
I'm in a good spot for a future XO should we find ourselves under attack but we could sure use some more food, perhaps the Quorum could help.
So I will
not move
and play
xo-1 on Madame President.
BSG (Roslin)
All right, I don't even know how many of those damn Food cards are in the deck, but at least I'm building up a good hand for other emergencies. I
discard Repair-1 and CP-1 to activate PO.
I'm in a good spot for a future XO should we find ourselves under attack
I just want to note that we have no one on
Galactica,
so it might be good to station someone in Command or Comms or something, especially because
Pegasus
tends to take the damage and we don't want half our crew ending up in Sickbay.
BSG
First card sent. Roslin may now draw another card, or play one from her hand. President Roslin, when you're ready, please post your orders.
BSG (Roslin)
Ooh, I didn't even know that was a card! Neat.
Hit me again.