BSG (Starbuck)
If I can get an XO I can do some work clearing the skies out here.
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BSG (Starbuck)
If I can get an XO I can do some work clearing the skies out here.
BSG (Helo)
Okeydoke. I'm going to move to the Armoury and say, "Hello!" to Crashdown.
then I play XO-1 on Starbuck. Let's see some fireworks!
BSG (Starbuck)
Okay, so am I right in understanding that with my ability I get two actions for each of the actions I get from an XO?
BSG (Starbuck)
Another question, I can move from Sector 6 to Sector 1, correct?
BSG (Helo)
Speaking as your Admiral, I say yes to both. (I'm only sure I'm right about the second question)
BSG (Starbuck)
Then while I'm waiting to get confirmation on the double actions with an XO I can at least do the first part of my move.
I MOVE to Sector 1 and play an MF-3.
I'd like to continue to attack any Raiders until they are destroyed, then move on to the next raider. Once this part of the move is done then I will take my second action.
BSG (Gaeta)
Your ability only works on your turn. On an XO, you get a move and an action or two actions. So after you fail to hit any Raiders at all, you're done.
BSG
My home Internet connection is down, so I can't resolve everything just yet, but:
1. Crashdown is Benevolent. Helo will get to look at the top card of the Destination deck. He will then choose which of his trauma tokens to place on one Simon O'Neill in Sickbay.
2. Gaeta is correct, Starbuck's ability gives her an extra action on her own turn. It doesn't double actions on an XO. She'll get her four shots from the MF and then we'll have the crisis card.
BSG
I'm at uni now, in front of a functional computer, so.
Actually, before we roll for Starbuck, I realised that I misplayed something. When Chief started his turn in Sickbay, he should have drawn a trauma token before encountering Cottle. I'm going to send it out now. (I debated this, but ultimately it's what should have happened, and even if it's bad trauma, there's not much he could have done about it in the last couple of turns anyway.)
Ok. Starbuck now fires on the raiders:
Fire 1: 5. Hit!
Fire 2: 6. Hit!
Fire 3: 1. Miss.
Fire 4: 1. Miss.
Before we go on to the crisis card, we should really pause for Helo to sort out Simon's trauma, so we'll wait for a bit.
BSG
I have received various orders from Helo:
1. He buries the destination revealed to him by Crashdown.
2. He places new trauma on Simon.
3. He steps in with his reroll to allow Starbuck a final chance at those raiders:
Fire 4a: 3. Hit! Three raiders destroyed.
That's quite the Helo show there. Karl "Helo" Agathon - the Admiral the whole fleet can agree on. Can't they? Or is there a "Nolo" faction? Helo's crisis card is:
Reunite the Fleet
Current Player's Choice
Helo, when you're ready, please post your choice.