BSG
Later is now.
Review Galactica's Log:
14 YGP(B)
Destiny:
2 cards
Starbuck:
0 cards
Baltar:
0 cards
Chief:
1 card
Cally:
2 cards
Helo:
Gaeta:
Helo is next.
Willow ,'Get It Done'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Later is now.
Review Galactica's Log:
14 YGP(B)
Destiny:
2 cards
Starbuck:
0 cards
Baltar:
0 cards
Chief:
1 card
Cally:
2 cards
Helo:
Gaeta:
Helo is next.
BSG
I have everyone's play.
Review Galactica's Log:
14 YGP(B)
Destiny:
2 cards
Starbuck:
0 cards
Baltar:
0 cards
Chief:
1 card
Cally:
2 cards
Helo:
3 cards
Gaeta:
1 card
Cards played:
Iron Will 0
Executive Order 1
Major Victory 1
Guts and Initiative 1
Launch Scout 1
Strategic Planning 3
Repair 2
Repair 2
Broadcast Location 1
Tally: 11 - 1 = 10. Partial Pass! There are two cards in the check which can have an effect, but neither of them do anything here. You are within 4 points of the pass level, so the Iron Will would allow you to avoid the skill check's fail outcome; however, it does not prevent partial pass outcomes, which is what you have. The Broadcast Location also has no effect, as the check is not Reckless.
As you reached a partial pass, Morale is safe, but the Admiral must discard three cards. Helo has opted to discard:
Trust Instincts 0
Protect the Fleet 0
Evasive Manoeuvre 1
The raider activation starts the raiders moving; they head to Sector 2. Finally, the jump track advances. That concludes Gaeta's turn. Starbuck has opted to draw 1 Green for her variable draw. Starbuck, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 4.6 - Gaeta
Locations and Hands
Starbuck: Hangar Deck; 8 cards, 2 trauma
Baltar: Engine Room; 5 cards, 3 trauma
Chief: Airlock; 2 cards, 3 trauma
Cally: Research Lab; 2 cards, 0 trauma
Helo: Command; 4 cards, 2 trauma
Gaeta: Sickbay; 8 cards, 2 trauma
NPCs
Administration: Tom Zarek
Sickbay: Dr. Sherman Cottle
President's Office: Priestess Elosha
Main Board Sectors
Sector 1: 1 Basestar, 1 Heavy Raider
Sector 2: 2 Raiders
Sector 3: Empty
Sector 4: 2 RSVs, Civilian A
Sector 5: 1 RSV
Sector 6: 1 RSV
Resources
Fuel: 6
Food: 5
Morale: 7
Population: 9
Viper Reserves: 4
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 5
Galactica Damage: Pegasus CIC
More about the coming new expansion: [link] Some highlights:
In conclusion, Romo Lampkin's OPG lets him free any player from the Brig. And then take all their cards.
Oooh, interesting!
Holy shit, yeah, Romo Lampkin is pretty awesome in general. Hoshi is surprisingly sweet too.
Aaah the new Skill Cards are cool too. Like I said, can't wait to play them here because hell if I ever play this game in real life.
BSG (Starbuck)
Well it seems like I should be out in space to do some good, so I'm going to Launch into Sector 5.
Is there a good way for me to get to the raiders and do some damage? I haven't played pilots all that much.
BSG (Gaeta)
Outside of Full Throttle, I don't think you can get to them on this turn.
Then I guess I will be in place here and play an LS-2 and scout the crisis deck.
If we ever get out your way we are totally playing BSG with you, P-C.