BSG (President)
Quorum cards, I got, but skill check, I'm still feeling that deficit from my turn
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (President)
Quorum cards, I got, but skill check, I'm still feeling that deficit from my turn
BSG(Chief Tapped-Out(sorta)
I can help, but mostly in the way of interrupts, not the actual check.
BSG
Orders from Gaeta, he chooses the skill check. Cally plays an Investigative Committee 4. Everyone else, please pass or play.
BSG (Gaeta)
Pass on interrupts. Let's do this!
BSG
Chief plays a Jury Rigged 2. The check's DC is now 9, and the check is Reckless. everyone else passes on interrupts. Starbuck plays first. Everyone else can send me COs.
Consult the Prisoner:
13 9 YPB
Destiny:
2 cards
Starbuck:
Baltar:
Chief:
Cally:
Helo:
Gaeta:
BSG
Consult the Prisoner:
13 9 YPB
Destiny:
2 cards
Starbuck:
Launch Scout 1
Baltar:
0 cards
Chief:
0 cards
Cally:
(0 or 2+ cards)
Helo:
Gaeta:
(max 3 cards)
Running tally: 1. Cally is up next.
boardgamegeek does April Fool's: [link] My favourite is what they did to Dune.
BSG
Consult the Prisoner:
13 9 YPB
Destiny:
2 cards
Starbuck:
Launch Scout 1
Baltar:
0 cards
Chief:
0 cards
Cally:
Critical Situation 4, Build Nuke 6
Helo:
Critical Situation 3, Strategic Planning 3
Gaeta:
(max 3 cards)
Running tally: 17 + Destiny. Gaeta is last to play.
BSG (Gaeta)
Wow, you guys are great! I could probably get away with playing nothing at all, but just in case, I'll throw in LS-2.
BSG
Don't worry about it, I'm sure we can get you a replacement card. Let's add Destiny into the mix:
Consult the Prisoner:
13 9 YPB
Destiny:
Launch Scout 1, Special Destiny 2
Starbuck:
Launch Scout 1
Baltar:
0 cards
Chief:
0 cards
Cally:
Critical Situation 4, Build Nuke 6
Helo:
Critical Situation 3, Strategic Planning 3
Gaeta:
Launch Scout 2
Tally: 20 - 2 = 18. Pass! The jump track increases by 1. Apparently your question for the prisoner was "What does this button marked 'TURBO' do?"
Next up, this check was Reckless thanks to the Chief's interrupt, and Destiny has seen fit to make use of that. The Special Destiny 2 triggers, and everyone gets a brand new Treachery card! Going out now, and then we'll finish up with Gaeta's turn.