BSG (Cally)
Alas I cannot help, unless... I could keep Destiny from contributing, would that help?
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BSG (Cally)
Alas I cannot help, unless... I could keep Destiny from contributing, would that help?
BSG (Apollo)
Well, it would reduce uncertainty, so maybe? But it wouldn't be enough.
CAGmiral Dad? Free as a bird Roslin? Could you help?
BSG (Adama)
I can help
BSG
With no word from Roslin, Apollo has decided not to risk it. Instead he's going to check out the criis deck; he plays a Launch Scout 1.
Die roll: 8. Pass! Crisis card details are going out. Apollo, when you're ready, please post whether to put it on the top or the bottom of the deck.
BSG (Apollo)
Huzzah for the surviving raptor (I forget what we call that first raptor, but I'm glad she's still with us!)
There are definitely worse crises lurking out there. We'll keep this one on top.
Sorry I couldn't get you out of sickbay, Cally, May the gods smile upon your return to health.
BSG (Chief)
I hope it activates Raiders and has no jump icon!! I'll bet that's totally the sort of Crisis you would pick.
BSG (Apollo)
Susan! Susan lives!
Silly Chiefbot.
BSG
Apollo keeps the crisis on top. As he is in the Brig, however, it won't be played this turn. That concludes Apollo's turn. As Cally starts her turn in Sickbay, she draws only one card. She has opted to draw Blue. Cally, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 8.5 - Apollo
Locations and Hands
Cally: Sickbay; 5 cards
Roslin: Communications; 7 cards
Adama: Sickbay; 4 cards
Chief: Cylon Fleet; 6 cards
Apollo: Brig; 8 cards
Main Board Sectors
Sector 1: 1 (CH) Basestars, 6 Raiders, 1 Heavy Raider
Sector 2: Empty
Sector 3: 1 Basestar, 6 Raiders
Sector 4: 5 Raiders
Sector 5: 1 Raider
Sector 6: Empty
Cylon Fleet Sectors
Pursuit Track: -4
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 7
Food: 5
Morale: 5
Population: 9
Mk II Viper Reserves: 5
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 2
Damaged Mk VII Vipers: 1
Raptors: 4
Boarding Party: 0
Other
Nukes: 1
Jump Track: 4 (Blue)
Distance Travelled: 3
Galactica Damage: Pegasus, Command, FTL Control
BSG (Cally)
I will move to FTL Control and Play R-2 to repair it.