Welcome, knave!
Mal ,'Our Mrs. Reynolds'
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
I think you are, in fact, a poster in the gamer thread.
Welcome, knave!
and now a lurker
yr doin it wrong!
I mean, welcome knave!
welcome knave.
Oh, to the Backgammon/Facebook folks. There is a facebook app for backgammon! Anyone game?
Welcome, knave!
Damn. I'm going to have to join Facebook, aren't I?
Welcome, knave.
Never played backgammon. No clue how it works.
I've played a lot of Rummy 500. I've played Spades a few times, but it's so infrequently I need to be reminded how it works every time I play. I learned how to play Euchre 10-15 years ago, but couldn't tell you for the life of me how to play the game now.
Board games wise, we played lots of Sorry, Life, checkers and Monopoly as kids. My sister and I would play chess occaisionally, but I'd always win and she get angry and refuse to play me for six months at a time. In highschool and early college one of my best friends and I used to play Othello all the time and I got pretty good at it, though it's probably been a decade since I last played. We also played a lot of Talisman, Pirateer, Shogun/Samurai Swords and Minion Hunter.
As far as D&D 4th goes, I think it's going to be a fun and solid system. I actually got some friends together a few weeks ago to run through fan-written adventure that had been cobbled together from the information that's be released so far and it went pretty well. You definitely have a lot more to do at 1st level than in previous games, and your character feels less fragile.
That said, it feels like a different animal than previous versions of D&D. 3rd Ed, and 3.5, while changing a lot of the rules over 1st and 2nd still felt very much like improvements on those previous versions (problems with multi-classed spellcasters aside). D&D 4th feels like a very different game, to the point where I wonder if I'm going want to mix up between playing/running 4th Ed and 3.5 games, the same way I currently change up between playing D&D and games like Mage: The Ascension, Shadowrun, etc. (Of course, my gaming group's track record with anything that isn't D&D or White Wolf is pretty poor. I don't think we've ever successfully completed a Shadowrun campaign, and games like Deadlands, Call of Cthulu, Wheel of Time, Star Wars, Toon, and countless others I've probably forgotten rarely lasted more than a couple sessions. I'd love to give the Serenity game a try, but I have absolutely zero ideas for adventures in the 'Verse and while there are quite a few Firefly fans in our group, none of them are enamored enough to actually run a game based on it.)
Hey, knave's number is over 2000! When did we pass 2000 users and why wasn't there a party?
I haven't played backgammon for ages, but I'll give it a shot omnis. Maybe Sunday?
What are your favorite card games? I've recently learned and am really digging Pinochle. I also love Euchre and our old family standby is "Oh Hell."
I like the multi-player games. Pit's a longstanding favourite. (I once played with a group that actually stopped to think between bids. How perverse is that?) Oh Hell is great fun with a group, as is Masters and Slaves (Scum by another name). Another good light game for a group is Take 6. (You're adding cards to four piles, and trying not to be the one to take a pile to six cards, because then you get the whole pile and its penalty points.)
Right now, though, the multi-player game I always reach for is Bohnanza. It's a trading game set in the competitive world of bean farmingand has an excellent balance of fun and competitiveness. Wallybee is just so much fun to play against, she really takes to trading games. I wound up buying a board game, Traders of Genoa, on the strength of her enjoyment of Bohnanza.
Oh, if you enjoy Scum, or Masters and Slaves, or however you call it, look for a game called Tichu. It uses the same play mechanism, but is a four-person partnership game with some interesting strategic depth.
Nowadays, though, I play more two-player games (as Wallybee's quite a keen opponent). When I was a teenager, my first choice was Spit. (My brother created a variant where you have two layouts, and you play one with your right hand and one with your left. Ratchets up the difficulty several notches. Of course, he rocks at it, the left-handed bastard.) I played an obscene amount of 500 and Black Lady at uni, to the detriment of my classes, sad to say.
Lately I've been playing more of the custom card games. Lost Cities is a great one for less serious gamers, it's simple enough to learn but still has some tricky decisions. I find Odin's Ravens to be more fun, but Wallybee's quite taken with Lost Cities.
If you can find it, there's a book, Abbott's New Card Games, that contains some clever games that aren't quite like the ones in Hoyle's. I've had a lot of mileage out of Auction, though on the whole the strategy isn't that demanding. (And it has another trading game, Babel.)
billytea, Acey-Deucy is played the way you were saying. It starts with all the pips off the board. If you roll and one and a two (acey-deucy) you get your choice of doubles and get to roll again.
No, I know Acey-Deucey. I don't like the 1-2 rule, it makes things too swingy.
As far as D&D 4th goes, I think it's going to be a fun and solid system. I actually got some friends together a few weeks ago to run through fan-written adventure that had been cobbled together from the information that's be released so far and it went pretty well. You definitely have a lot more to do at 1st level than in previous games, and your character feels less fragile.
That's one of the reasons I'm looking forward to it. I've just started GMing a 3E Eberron-setting game, and the PCs are ridiculously breakable at the early levels. Not sure yet if we'll wind up converting over to 4E. Probably not immediately, the 4E Eberron sourcebooks are apparently due out next year, and I'd probably leave off until then. I don't think it'll make that much difference to the feel. Eberron's such a distinctive setting, I think that'll carry over the D&D feel regardless of the rule changes.