Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
While the Adamas continue with their Highlander crossover, the fleet welcomes some new arrivals! It's a little hazy after the fact whether the Fuel and Food wwent towards a rescue mission back to Caprica, or if Dr Baltar just used it to create, in his words, "the most potent aphrodisiac ever seen!" But either way, Population increases by 1.
The news has made the raiders all emotional, and the specific emotion is RRRAAAAAAGE!! Adama, as current player, opts to activate them sequentially. The raiders in Sector 3 join the pair in Sector 4, who are busilly shooting at Apollo:
Raider 1: 2. Miss.
Raider 2: 5. Miss.
Apollo's sweet ride saves him. But will that be enough to save the Mk VII in Sector 5?
Raider 3: 8. Viper destroyed.
I guess not.
Finally, the jump track advances. That concludes Adama's turn. Chiefbot has opted to draw 1 Yellow and 1 Red for his turn. Cards are going out.
BSG
End-of-turn summary:
Round 7.3 - Adama
Locations and Hands
Cally: Main Batteries; 5 cards
Roslin: Brig; 8 cards
Adama: Pegasus CIC; 6 cards
Chief: Cylon Fleet; 3 cards
Apollo: Sector 4; 4 cards
Main Board Sectors
Sector 1: 1 (CH) Basestars, 1 Heavy Raider
Sector 2: Empty
Sector 3: 1 Basestar
Sector 4: 5 Raiders, Civilian A, Apollo
Sector 5: 1 Raider
Sector 6: 1 Heavy Raider
Cylon Fleet Sectors
Pursuit Track: -4
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 7
Food: 5
Morale: 5
Population: 10
Mk II Viper Reserves: 5
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 2
Damaged Mk VII Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 1
Jump Track: 3 (Blue)
Distance Travelled: 3
Galactica Damage: Airlock
BSG
I have COs from Chief:
Stay put and activate raiders.
Sector 4 first, where five raiders want to discuss insurance coverage with the CAGsident:
Raider 1: 4. Miss.
Raider 2: 6. Hit!
Apollo goes to Sickbay.
Raider 3 destroys the civvie, which had just returned from Caprica and contained
1 Population.
The remaining raiders, including the one in Sector 5, fire on the basestars:
Raider 4: 3. Miss.
Raider 5: 4. Miss.
Raider 6: 3. Miss.
That concludes Chiefbot's turn. Apollo starts his turn in Sickbay, and so can draw just one card. Apollo, when you're ready, please post the colour you would like to draw.
BSG
End-of-turn summary:
Round 7.4 - Chief
Locations and Hands
Cally: Main Batteries; 5 cards
Roslin: Brig; 8 cards
Adama: Pegasus CIC; 6 cards
Chief: Cylon Fleet; 5 cards
Apollo: Sickbay; 4 cards
Main Board Sectors
Sector 1: 1 (CH) Basestars, 1 Heavy Raider
Sector 2: Empty
Sector 3: 1 Basestar
Sector 4: 5 Raiders
Sector 5: 1 Raider
Sector 6: 1 Heavy Raider
Cylon Fleet Sectors
Pursuit Track: -4
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 7
Food: 5
Morale: 5
Population: 9
Mk II Viper Reserves: 5
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 2
Damaged Mk VII Vipers: 1
Raptors: 4
Boarding Party: 0
Other
Nukes: 1
Jump Track: 3 (Blue)
Distance Travelled: 3
Galactica Damage: Airlock
BSG (Apollo)
I'd better take a
red.
BSG (Chief)
Thanks for suggesting I activate Raiders! I was totally going to activate basestars, but your idea was better. Get well soon never!
BSG (Apollo)
Do not taunt happy fun Apollo! I arise from my sickbed, energized by my brush with death,
move to the Hangar Deck, launch into Sector 6 in a Mk VII, CAG a Mk II to join me,
and
hit that Heavy with Brutal Force.
BSG (Chief)
Have fun missing a lot.
BSG
CAGsident Apollo plays the Quorum card
Authorisation of Brutal Force.
The heavy raider is destroyed, brutally! There is now a die roll to see if any civilians were taken out in the process. Everyone passes on interrupts:
Die roll: 5. Pass!
The brutality remains tightly focused.
The Cylons have lodged a formal complaint! They claim this is just another example of violent discrimination and racial profiling by the CAGsident. Can he withstand this
Cylon Accusation
Skill Check (10 YGP)
Possible interrupts: IC, SR, Reckless. Everyone, please pass or play.