BSG (Adama)
Pass on interrupts
I can help with the check
'The Cautionary Tale of Numero Cinco'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Adama)
Pass on interrupts
I can help with the check
BSG
Everyone passes on interrupts. The check begins:
Security Breach:
6 GP
Destiny:
2 cards
Leoben:
0 cards
Apollo:
0 cards
Adama:
Dee:
Baltar:
Cally:
Adama is up next. Everyone else, you can send me COs.
BSG (Cally)
Okay, if the Cylons are sitting this one out, then I will too because otherwise I think we'll overplay, and I'd rather save my cards for a higher check.
Does that sound feasible? Dee and Baltar, can you help?
BSG (Baltar)
My help would be low.
BSG (Dee)
I can not help at all on this check.
BSG (Cally)
Adama, are you playing high or low on this one? Do you feel confident in taking a chance on Destiny or should I stack the deck?
BSG (Adama)
I play one card. I just don't know about destiny.
BSG
Security Breach:
6 GP
Destiny:
2 cards
Leoben:
0 cards
Apollo:
0 cards
Adama:
1 card
Dee:
0 cards
Baltar:
1 card
Cally:
Cally is last to play.
BSG (Cally)
Ergh. Godsdammit, Adama, you better get an amazing card draw. Also, this better be necessary. Your 4 cards are worth my 2 cards.
BSG
That's everyone. Cards played:
Executive Order 1
Executive Order 1
Declare Emergency 4
Critical Situation 3
Critical Situation 4
Scout for Fuel 6
Tally: 19 - 0 = 19. Pass! No effect. Finally, the Launch activation has no effect on the main board, so it adds a basestar to the CFB. In... Sector 5. It also advances the pursuit track to the first step. Adama places the new civvie in Sector 2.
That concludes Cally's turn. Leoben has opted to draw 1 Yellow and 1 Blue for his card draw. His turn is next.