BSG
Analyse Enemy Fighter:
7 PB
Destiny:
2 cards
Tory:
0 cards
Cally:
1 card
Gaeta:
0 cards
Boomer:
Six:
(COs received)
Anders:
(COs received)
Boomer's turn.
'Soul Purpose'
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BSG
Analyse Enemy Fighter:
7 PB
Destiny:
2 cards
Tory:
0 cards
Cally:
1 card
Gaeta:
0 cards
Boomer:
Six:
(COs received)
Anders:
(COs received)
Boomer's turn.
BSG
Final plays:
Analyse Enemy Fighter:
7 PB
Destiny:
2 cards
Tory:
0 cards
Cally:
1 card
Gaeta:
0 cards
Boomer:
3 cards
Six:
1 card
Anders:
1 card
Cards played:
Launch Scout 1
Repair 1
Repair 2
Repair 2
Executive Order 1
Evasive Manoeuvre 2
Evasive Manoeuvre 2
Maximum Firepower 5
Tally: 6 - 10 = -4. Fail! Just as well there was no Iron Will in that check. Population falls to 3.
Next, the raider activation adds a new raider in Sector 2 of the CFB, and advances the pursuit track one space. Finally, the jump track advances. That concludes Anders' turn. Tory's cards are going out. President Foster, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.1 - Anders
Locations and Hands
Anders: Sector 5; 7 cards
Tory: President's Office; 0 cards
Cally: Basestar Bridge; 2 cards
Gaeta: Communications; 2 cards
Boomer: Hangar Deck; 3 cards
Six: Pegasus CIC; 3 cards
Main Board Sectors
Sector 1: Civilian G
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Civilians A C H, Anders
Sector 6: 1 Mk VII
Cylon Fleet Sectors
Pursuit Track: 2
Sector 1: 1 Basestar, 1 Raider, 1 Heavy Raider
Sector 2: 1 Raider
Sector 3: Empty
Sector 4: 1 Basestar, 1 Raider, 1 Heavy Raider
Sector 5: Empty
Sector 6: 1 Raider
Resources
Fuel: 2
Food: 3
Morale: 1
Population: 3
Mk II Viper Reserves: 0
Damaged Mk II Vipers: 6
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 2
Raptors: 0
Boarding Party: Joffrey (2) / Cersei (1) / Jaime (1)
Other
Nukes: 1
Jump Track: 1 (Red)
Distance Travelled: 8
Galactica Damage: FTL Control, Airlock, Engine Room
BSG (Tory)
OK, then. What needs doing?
BSG (6)
Sheesh.
And ha, just about everything. You could get Boomer bringing more civvies home, right? Or there's repairs that need done, but unfortunately I'd guess Boomer and I just both blew our Repair wads on failing that check. There's the Centurions on the boarding party track that could use being destroyed. And then there's the Morale in the red, got anything in the Quorum for that?
BSG (Tory)
What the frak, I might as well use my OPG while we aren't actually getting shot at. Maybe I set up something useful for the near future.
BSG
The details of the top five Quorum cards have been sent to Tory. When you're ready, please send me the order in which you would like to arrange them.
BSG (The Great and Powerful Tory)
OK, Galacticans, I can be extremely effective in a variety of ways if y'all can get me XOs - Morale can be raised (or lowered!), suspicious characters embriggened, damage repaired. So many options!
BSG
Tory has reordered the Quorum deck. With this display of political strength, Tory is clearly a major threat to the Cylons' plans, and they're out to silence her. Tory's crisis is:
Terrorist Bomber
Skill Check (9 GP)
This check hits Morale, so if it fails, the Cylons win! Possible interrupts: IC, SR, Reckless. Everyone, please pass or play.
BSG (President Foster)
Hahahahahaha, awesome. Well, clearly we'll need to convene a committee. I mean, that's the natural response, right?
Do we feel Reckless? I kinda think I do, but I thought I'd ask if the people support it, as it were.