BSG (Boomer)
Nope, I left it there because Option 1 was the clear choice, and I figure that if you have to draw some Treachery, Six can make it positive.
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BSG (Boomer)
Nope, I left it there because Option 1 was the clear choice, and I figure that if you have to draw some Treachery, Six can make it positive.
BSG(Felix curmudgus)
Well, might as well get it over with-
(Eyes Boomer suspiciously)
I Choose Option 1 and discard G&I-2
BSG
Supply ships: pressured! The Admiral considers getting hold of a stovepipe hat and a twirly moustache.
Now we get to the fun part. The raider activation adds a raider to... Sector 3. It also advances the Pursuit track to the last step, and the Cylon fleet jumps in! Finally, the jump track also advances. That concludes Six' turn. Anders has opted to draw 1R for his optional draw. Mr Anders, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 4.6 - Six
Locations and Hands
Anders: Sector 5; 5 cards
Tory: President's Office; 8 cards
Cally: Basestar Bridge; 5 cards
Gaeta: Main Batteries; 2 cards
Boomer: Brig; 8 cards
Six: Pegasus CIC; 8 cards
Main Board Sectors
Sector 1: 1 Basestar
Sector 2: 1 Raider, Civilians E
Sector 3: 2 Raiders, Civilians F
Sector 4: 3 Raiders, Civilians A B
Sector 5: Civilians C, Anders
Sector 6: 1 Basestar, 1 Heavy Raider, 1 Mk VII, Civilians D
Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 3
Food: 5
Morale: 4
Population: 10
Mk II Viper Reserves: 5
Damaged Mk II Vipers: 1
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 2
Raptors: 1
Boarding Party: Joffrey (Start)
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 4
Galactica Damage: Airlock
BSG (Boomer)
Oh fraaaaaaak, look at all those unprotected civvies. One Raider activation and we're screwed.
Anders, I think your best move is to move to Sector 4 and then CAG D home and escort a civvie home yourself. At least that gets some civvies off the board.
I hope I can get out of here soon.
BSG (Anders)
Yeah, I can't think of a better option at this point.
I move to Sector 4 to escort Civvie A home and for my CAG action
This is CAG to MkVII in Sector 6, let's get those civilians to safety!
CAG civvie D home.
BSG
Cool. One administrative note, technically the CAG action happens first, then you perform your (bonus) action. It doesn't matter here, but there could be situations where it does.
Still, it's good of you to get the nuggest into the action. HOW else are they going to LEARN? But space is a harsh mistress. The vipers have suffered a
Training Snafu
Skill Check (8 GR)
Possible interrupts: IC, SR, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Tory plays first, Anders last.
BSG (Anders)
I can help a lot with the check
Pass on interrupts
BSG (6)
I can help a little.
BSG (Boomer)
Obvs, Anders and I can help a lot. Anyone have an IC so we don't use up too much of our useful piloting cards protecting Vipers so that we can use them to...protect Vipers?