A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
End-of-turn summary:
Round 3.3 - Cally
Locations and Hands
Anders: Sector 6; 4 cards
Tory: President's Office; 4 cards
Cally: Cylon Fleet; 5 cards
Gaeta: Hangar Deck; 2 cards
Boomer: Sector 4; 6 cards
Six: Sickbay; 10 cards
Main Board Sectors
Sector 1: 1 Basestar, 3 Raiders, 1 Heavy Raider
Sector 2: 1 Raider
Sector 3: 2 Raiders
Sector 4: Civilians A B C, Boomer
Sector 5: 1 Mk VII
Sector 6: 1 Basestar, Anders
Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 4
Food: 4
Morale: 7
Population: 10
Mk II Viper Reserves: 4
Damaged Mk II Vipers: 1
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 2
Raptors: 4
Boarding Party: 0
Other
Nukes: 3
Jump Track: 3 (Blue)
Distance Travelled: 3
Galactica Damage: Main Batteries, Pegasus CIC
That was anticlimactic. Talk about pew pew.
I should have gone with my first instinct!
BSG
As you wish. Cards sent; when you're ready, please post your move and action.
BSG(Felix jaguar)
Hmm.
I think it comes down to:
1. Launch Nuke into sector 1.
OR
2. XO Boomer to help with the civvies
OR
3. Head to Pegasus and start repairing.
Boomer, what do you think?
BSG (Boomer)
1. This COULD take out the entire sector, which would be amazing. And having both basestars out is really bad, especially if they both go back to the Cylon Fleet board.
2. This will get two civvies home and offer enough protection for the lone civvie to keep it safe until we jump, I think. Or, uh, my turn.
3. This will...do that. I don't think we have that luxury right now.
So what it comes down to is that an XO to me will likely get all our civvies home by the end of my turn. But we will still have a lot of shit to deal with, especially if both basestars activate.
Okay, now that I think about it, nuke the shit out of them. I can protect the civvies; we need to kill all that metal because it will keep coming back if we don't.
BSG (6)
I'm good with the nuke too.