Neal Stephenson's Kickstarter to create a realistic swordfighting game.
'Time Bomb'
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Orders from Gaeta: Move to the Occupation Authority and activate it. Gunnhilde reaches the Shipyard; the Centurion Michaud appears at the Occupation Authority. All Occupation Forces are now on the board.
That concludes Gaeta's turn. Apollo has opted to draw 2G. Apollo, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 8.4 - Gaeta
Locations and Hands
Kat: Occupation Authority; 1 card
Adama: Breeders Canyon; 5 cards
Tory: Shipyard; 7 cards
Gaeta: Occupation Authority; 1 card
Apollo: Resistance HQ; 6 cards
Sectors
Sector 1: Empty
Sector 2: 1 Basestar, 4 Raiders
Sector 3: 1 Basestar, 4 Raiders
Sector 4: Empty
Sector 5: 2 RSVs
Sector 6: 1 RSV
Resources
Fuel: 1
Food: 3
Morale: 1
Population: 8
Viper Reserves: 0
Damaged Vipers: 3
Raptors: 2
Boarding Party: Alejandro (Start)
Other
Nukes: 2
Jump Track: Galactica
Distance Travelled: New Caprica
Galactica Damage: 0
Locked Civvies: 6
Prepped Civvies: 3
Occupation Forces: Zenobia (OA)/Gunnhilde (SY)/Zwanzig (OA)/Michaud (OA)
BSG (Kat)
Hey, Apollo, you should XO someone to take out all those OFs in OA...oh wait, the only people there are Cylons! SUCKERS!
BSG (Apollo)
anyone besides the toasters have suggestions.
BSG
We do need to pop some of these forces. Or prep ships.
BSG(Adamathority)
Apollo, move to the Shipyard. If you XO Tory she has two shots at the most threatening centurion. If she hits him first go, she can prep a ship.
NOTE: PREP NOT EVAC. We don't want those raiders to start moving yet.
And I still need a chance to use these nukes....
BSG
NOTE: PREP NOT EVAC. We don't want those raiders to start moving yet.
A reminder, from now on any jump icon will instead evacuate a ship. Only seven NC crisis cards (out of 30) do not have a jump/evac icon.
BSG
I have orders from Apollo: Move to the Shipyard and play an XO-1 on Adama, with a request that the Admiral use both nukes on the basestars.
Blow them up! BLOW THEM UP! Oh wait, that's Burnout Revenge 3. Wrong game. Admiral, please don't pull a "Pete"!