I finally started playing Fable 2.
Xander ,'Empty Places'
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
Yeah, but how far have you gotten into gears of War 2?
Or LBP?
Batman Arkham Asylum
whoa. Any chance of that coming out for the wii? It looks like it would be worth buying a gaming console for.
Next to none. You need the powerhouse consoles to run graphic like that.
Wii trades power for affordability. It's always been Nintendo's approach with the console and it's worked well for them.
My daughter played a lot of Oregon Trail 5 and really enjoyed it. Turns out you need a not easily found patch for it to run on XP though.
Next to none. You need the powerhouse consoles to run graphic like that.
I wonder what the next generation will be like.
So far I've discovered that Neverwinter Nights 2 is fun. Sort of reminds me of Baldur's Gate II with better graphics, but with inferior attention to detail. The character models are pretty disappointing, but that doesn't really hamper gameplay. I'd just like to make Dude Swift and Mentos Fresh a bit more distinctive looking.
The construction toolkit looks kinda interesting to play with, but I doubt I will ever have time to mess with it.
OK, you know what bugs me about tieflings in4.0? There's no "-ling" in that design. Seriously. That creature should be called a tieftor, or tiefosaur, or even tiefoceratpos.
Yes, we are giving 4.0 another shot while I'm still on bedrest.
Will Arkham be available on PS3?
Yup. PC, 360 & PS3.
ION, the people making the Blood Bowl video game have been releasing a lot of teaser trailers this week & the latest ones shows in-game play & team/character creation.
Best of all, you can play the game either as turn-based or real-time. I am so ready for this game!
After not gaming for almost a year, I've actually got two D&D 4th Edition games that I will playing in starting up in a couple works. I've read the PHB and I'm looking forward to giving it a shot. It's definitely a major shift from previous editions, but it has some promise.
That said, I think if I ever run a game again, it will probably be a 3.5 game, house-ruled and borrowing liberally from the Pathfinder RPG.
I downloaded the free beta version of Pathfinder off of Paizo's website and they've done a lot of things I was thinking about doing with 3.5 before 4 came out (merging skills together. Giving characters more feats and more reasons to stick to a single class.) though not necessarily exactly how I would have done it (I probably would have merged skills differently and I think some of the boosts they give to the core classes are either bit over-powered and/or cheezy. The Sorcerer, in particular, has a lot of abilities that make me go "WTF?!?"
But for folks like Sean who hate 4th Ed, it might be worth looking into. Especially right now, while it's still free.
I definitely like the "casters can use as many 0-level spells per day as they want, but the number known being determined by character level. I do agree with 4th Ed's philosophy that a Wizard should always feel like a Wizard, not sometimes forced to being a really crappy crossbowman. And unlimited Ray of Frosts or Detect Magics won't really break the game. (The only 0-level I wasn't sure how to get around was Cure Minor Wounds "I can heal everyone up to full after every fight, it's just going to take 500 rounds to do it!", but Pathfinder fixes it by removing it and inserting a "Stabilize" spell.)
What really leaves me scratching my head, though, is they replaced the Monk and Barbarian per day special abilities with pools of Ki and Rage points, respectively, to power them, but then changed the Paladin's Lay on Hands from a pool of healing points and replaced it with a number of uses per day.