BSG
A reminder, while we await Gaeta's play, that everyone else can send me COs if they wish.
Ethan Rayne ,'Potential'
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BSG
A reminder, while we await Gaeta's play, that everyone else can send me COs if they wish.
BSG
Informing the Public:
7 YG(1)
Destiny:
2 cards
Tory:
0 cards
Gaeta:
Declare Emergency 3
Apollo:
Kat:
Adama:
Running tally: 3 + Destiny. Apollo is up next.
BSG
Some more orders:
Informing the Public:
7 YG(1)
Destiny:
2 cards
Tory:
0 cards
Gaeta:
Declare Emergency 3
Apollo:
Consolidate Power 1, Executive Order 2
Kat:
Iron Will 0, Declare Emergency 3
Adama:
Running tally: 9 + Destiny. Adama is last to play.
BSG(Double-down Daddy)
I play LS-1 and AAC-3
BSG
That's everyone. Once again, Destiny is on your side:
Destiny:
Consolidate Power 2, Executive Order 1
Tory:
0 cards
Gaeta:
Declare Emergency 3
Apollo:
Consolidate Power 1, Executive Order 2
Kat:
Iron Will 0, Declare Emergency 3
Adama:
At Any Cost 3, Launch Scout 1
Tally: 16 - 0 = 16. Pass!
Next order of business is the raider activation. Scar destroys civilian ship B, which proves to be a decoy; and then moves to Sector 5, to join civvie E and the two RSVs. On the opposite side, Apollo is under fire from three raiders:
Raider 1: 4, Miss.
Raider 2: 8. Viper destroyed!
But Kat plays an Evasive Manoeuvre 1:
Raider 2a: 4 - 2 = 2. Miss.
Raider 3: 6. Hit!
Apollo lands in Sickbay.
Finally, the jump track advances. That concludes Adama's turn. Tory's cards are going out. President Foster, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.2 - Adama
Locations and Hands
Kat: Sickbay; 0 cards
Adama: Communications; 8 cards
Tory: President's Office; 1 card
Gaeta: Hangar Deck; 4 cards
Apollo: Sickbay; 0 cards
Sectors
Sector 1: 1 Basestar, 3 Raiders
Sector 2: Empty
Sector 3: Civilians A D
Sector 4: Empty
Sector 5: Scar, 2 RSVs, Civilians E
Sector 6: 1 RSV, Civilians F
Resources
Fuel: 7
Food: 7
Morale: 8
Population: 11
Viper Reserves: 3
Damaged Vipers: 2
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 2
Galactica Damage: Pegasus CIC
Ah, bt? Aren't you forgetting something about this skill check?
BSG
I got a sucky card draw. Ugg. Un, so we got some RSV sharing sector with bogeys. Do we need to activate comm and move them?
BSG (Kat)
Er, yeah, doesn't he get to check someone?
I would say either XO Apollo back out there (or wait, I'm still in here, get me out of here, that was the deal!) or activate Command to fire on Scar.
BSG
My suggestion is finish last turn before starting this one.