Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG (Kat)
Per CO, Kat moves civvie A to Sector 5
Actually, A goes to Sector 3.
Next, she calls on civvies D and E, moving both of them clockwise.
Actually, D goes counterclockwise and E goes clockwise.
Blah, that's not a great crisis. I don't want more Raiders on the board! And we need a jump icon, come on now! I can help a lot, though.
BSG
This just in:
Tory plays an Investigative Committee 4.
Everyone else has passed on interrupts, so the check begins with Adama. Thanks to the IC, everyone's play (except Destiny) is face up.
One reminder, as this is happening more often: if it's your turn to play, post directly in-thread. Don't just send it to me - that creates extra work, and if I'm not online at the time, creates delays. Email me with COs before your turn to play.
Unidentified Ship:
10 PR
Destiny:
2 cards
Adama:
Tory:
(COs received)
Gaeta:
(max 3 cards)
Apollo:
Kat:
BSG (Katastrophe)
YOU GUYS I FRAKKED UP.
We are okay for now, but it is critical that before Scar activates, someone moves civvie E or F back into Sector 5. I forgot that he will go after the nearest civvie, period, not just blindly circle the ship in a clockwise direction. If we don't put a civvie in Sector 5, he's going to wreak havoc in Sector 3, which was meant to be SAFE.
BSG
Hey guys, we started this check over a day ago and so far all I've received towards resolving it is two COs. It feels like things have been slowing down a bit lately, which makes the game less engaging for everyone (and encourages further slowing down). Let's try to pick up the pace again.
BSG (Kat)
I pass on interrupts. I'll have to see how the check goes before playing. I can help a lot, but it may be overkill if you guys sweeten the pot before it gets to me.
BSG(CommanDUMBer Adama)
Sorry guys, somehow I was sure there was someone playing before me. I'll get my move out as soon as I check something with bt.
BSG(Adama and no Steve-a)
I play
LS-2.
BSG
Ok! It is on like Kong, as the players play:
Unidentified Ship:
10 PR
Destiny:
2 cards
Adama:
Launch Scout 2
Tory:
0 cards
Gaeta:
Launch Scout 2
Apollo:
Run Interference 5
Kat:
Running tally: 9 + Destiny.
Kat is last to play.
Well, sweet Lord, that was quick! I was hoping for a little more help. I
play BoB-6, PtF-0,
and
LS-1.
For the PtF, I
launch a Viper into Sector 5.
BSG
The running tally is now 16. Will this be enough? Destiny adds:
Strategic Planning 3
Scout for Fuel 6
Tally: 25 - 0 = 25. Pass, a lot!
I've been waiting to see which skill check would get that Destiny. Lucky you, it counts positive in this one.
The Population is saved. Kat gets to launch an RSV into Sector 5, thanks to the PtF-0. Not to be outdone, the basestar responds by launching three raiders. That concludes Kat's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.