A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
Oh man, those are great band names too!
We were playing Kingdoms in the hospital room, which is basically tic-tac-toe on steroids, but it has a castles and dragons theme. The nurse asked what it was, and said, "Oh, I thought maybe it was that Dungeons and Dragons game."
I did not mention that all the stuff for THAT game was in the closet, awaiting additional players to arrive.
I finished up Oblivion, well finished enough quest lines to feel finished. Since I had the game of the year edition, there are a lot of quest lines.
I started up Neverwinter Nights 2 which I gather is based on D&D 3.5 rules. Character creation and progression in D&D 3.5 appears to be several orders of magnitude more complex than the D&D I played many, many moons ago. I think it might be a bit of overkill for a computer game.
D&D 3.5 appears to be several orders of magnitude more complex than the D&D I played many, many moons ago.
You are correct. 4.0 simplified it a bit.
You are correct. 4.0 simplified it a bit.
Probably for the best, though maybe it plays out differently with pen & pencil. I bet there must be epic online debates somewhere.
Mostly I think people like 4.0 better.
Not to start a huge fight, but 4.0 sucks, and is seriously broken as a p'n'p game.
Me too, though I've done at least some in the last year b
I miss gaming with *you*, MM.