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BSG
Also, shouldn't I have chosen between two crisis cards on my turn, or do I misunderstand how the visions work.
Good point. You should, and it would've been a significant one, with you choosing between Boarding Parties and Surrounded. (I'm sure the rest of the crew would've been entirely understanding when you played an attack card on your very first turn.)
There's no easy way to rewind this, but what I can do is pass it forward to Tigh's turn. On his turn, you can choose between two crisis cards. How does that sound for a solution?
BSG (Dee)
Heh, I like that idea, since we're pretty sure he's human.
BSG (Roslin)
That works for me. Tigh will get some drunken visions this turn.
BSG
Incidentally, some of you may remember that the very first BSG game on this forum featured President Roslin delivering a Cylon attack with her Religious Visions. Yes, she was (at the time) human, and yes, she had drawn two attacks. Four turns later, she was in the Brig.
BSG (Tigh)
Wait, I get the visions, or Roslin does?.. on my turn I mean.
BSG (Dee)
You get them, although I guess there's no reason why we can't let Roslin have the visions instead, as is her wont.
BSG
No, Roslin gets them. It's her ability.
BSG (Starbuck)
Roslin gets the visions but it's Tigh's crisis. So it's like the Opera House thing? Never did understand what was going on with that.
BSG
Now, on with the game. Roslin has chosen option 1; Food falls by 2 to 6. Next up, the raiders activate. The raiders in Sector 1 have a target, the lone RSV:
Raider 1: 5. Viper damaged!
Teh remaining three raiders move to Sector 6, while the raiders in the other sectors head clockwise towards the civvie bonanza in Sector 5.
Finally, the jump track advances. That concludes Starbuck's turn. Tigh's cards are going out. Admiral Tigh, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 2.1 - Starbuck
Locations and Hands
Starbuck: Sector 5; 4 cards
Tigh: Weapons Control; 4 cards
Six: Human Fleet; 4 cards
Baltar: Sickbay; 4 cards
Dee: Communications; 5 cards
Roslin: President's Office; 6 cards
Cally: Command; 3 cards
Sectors
Sector 1: 1 Raider, 2 Heavy Raiders
Sector 2: 2 Basestars
Sector 3: 6 Raiders, 2 Heavy Raiders
Sector 4: 3 Raiders
Sector 5: 2 RSVs, Civilians A B C D E F G H, Starbuck
Sector 6: 3 Raiders, 1 RSV
Resources
Fuel: 8
Food: 6
Morale: 10
Population: 12
Viper Reserves: 1
Damaged Vipers: 2
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 0
Galactica Damage: Engine Room