Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Frak, two Cylon Attacks in a row! That's unpleasant.
Well, my fellow humans, I've pretty much got defensive cards, which could certainly come in handy, but haven't equipped me well for exciting fireworks. Somebody want to jump us out of here, or should we try to maneuver around a little longer?
BSG (Dee-fensive)
Do you have an XO? You can move to Sector 5, and then I can move everyone there. And then if one has to get destroyed, I can advise on which. We can lose Pop from ships, but we don't want to lose it from early jumps.
BSG (Thrace the Music)
That is pretty persuasive. But if you're a cylon it would be an excellent opportunity for you to do a lot of damage. Maybe I'd be better off having Tigh nuke something.
SO MANY CYLONS! SO MANY CIVILIANS!
BSG(Sixsational)
Doubling what P-C said. Remember, with New Caprica, Pop losses from lost ships are less critical than from other sources.
BSG (Totally Human Dee)
I understand your hesitation, and I'm not sure how to allay your fears at this point. But I wouldn't waste a nuke this early. We will need them for the final battle. Having two basestars is bad, but we just need two more jump icons.
Also, Tigh is after you, so you shouldn't XO him. You could let Baltar out. But I can protect the civvies and scout for a jump icon.
BSG (Thrace Off)
I know for sure Tigh is human, so the NextO would not be a problem. But I am a risk-taking kind of gal, and I did like the way you punched Baltar, so what the heck.
I
move to Sector 5
and
XO-2
my good friend
Anastasia
who will demonstrate how very human she is by deploying that Communications degree her folks said was useless.
BSG
Dee has left COs. She does not move, and for her first action, she
Activates Comms.
Thanks to her special ability, she can check all the civvies. Ship's manifests are being sent. Dee, when you're ready, please post where to move all the ships.
BSG (Dee-fensive)
Party in Sector 5! C, F, and H, move it!
And now I
LS-1
the Crisis deck.
BSG
One raptor, full of hope and possibly beans, hops off in search of a better life.
Die roll: 3. Pass!
They return to regale Dee with long tales of all they've seen and done. ("The size of a head! Can you believe it?") Dee, when you're ready, please post whether to put this card on the top or bottom of the deck.
BSG
I have heard from Dee, who opts to
keep the crisis card.
Starbuck began her turn in space, so she gets a bonus action this turn. Starbuck, when you're ready, please post your orders.