BSG (Seriously, Anastasia, Why Does Know One Call Me That?)
Bwahaha! That that is the next crisis to come up totally makes getting airlocked worthwhile. That is hilarious!
Mal ,'Bushwhacked'
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BSG (Seriously, Anastasia, Why Does Know One Call Me That?)
Bwahaha! That that is the next crisis to come up totally makes getting airlocked worthwhile. That is hilarious!
BSG (Foster the People)
Seriously, NOW we get that Crisis? I hate this game.
Also, holy crap, Dee had a lot of SPs. Shiny metal bitch.
I am going to pass on interrupts and help a lot.
BSG (Cally)
I can only help a little but I play IC-3
BSG
Everyone else passes on interrupts. And those aren't the only COs they've provided:
Mandatory Testing:
13 YG
Destiny:
2 cards
Tory:
Investigative Committee 4, Declare Emergency 3
Dee:
0 cards
Cain:
Executive Order 2, Declare Emergency 4
Starbuck:
(max 1 card)
Cally:
(0 or 2+ cards)
Running tally: 13 + Destiny. Starbuck is up next.
BSG
While I think of it too, I will remind the crew that as this is Cally's turn, she may use her Quick Fix ability to discard one skill card from the skill check, after the cards have been revealed but before they are resolved.
BSG
Hmph. Well, then I play nothing.
BSG
Cally likewise plays no cards. Destiny contributes:
Guts and Initiative 2, Declare Emergency 3
Tally: 16 - 2 = 14. Pass! By CO, Tory looks at Cally's loyalty card, the contents of which will no doubt astound her.
We then resolve the heavy raider activation and advance the jump track. That concludes Cally's turn. Tory's cards are going out. Tory, when you're ready, please post your move and action.
Round 4.2 - Cally
Locations and Hands
Starbuck: Caprica; 5 cards
Cally: Airlock; 9 cards
Tory: President's Office; 6 cards
Dee: Resurrection Ship; 0 cards
Cain: Command; 8 cards
Sectors
Sector 1: Empty
Sector 2: 1 Basestar, 3 Raiders
Sector 3: 1 Basestar, 3 Raiders
Sector 4: Scar, 2 RSVs, Civilians A B
Sector 5: 1 Heavy Raider, 3 RSVs, Civilians C
Sector 6: 2 RSVs, Civilians D
Resources
Fuel: 5
Food: 7
Morale: 7
Population: 10
Viper Reserves: 1
Damaged Vipers: 0
Raptors: 3
Boarding Party: 2
Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 3
Galactica Damage: Pegasus CIC
BSG (Tory! Tory! Tory!)
So that Centurion is really worrying me because the Cylons can just advance it to win, so I'm going to roll the hard six: I play CS-4. For my first action, I use my OPG to look at the first 5 Quorum cards.
Come on, Brutal Force!
BSG
Cards sent. When you're ready, send me the order in which you would like to arrange them, and then you can post your second action.