Jayne: We was just about to spring into action, Captain. Complicated escape and rescue op. Wash: I was going to watch. It was very exciting.

'Shindig'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Liese S. - Sep 18, 2011 1:18:26 pm PDT #13161 of 26134
"Faded like the lilac, he thought."

BSG (Gaeta)

Well, there's no gain to going for the skill check, but I think it'd probably be easier to spring you from the brig than to recover morale. Plus, it's a die roll, so you might not end up brigged.


chrismg - Sep 18, 2011 3:44:00 pm PDT #13162 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG(Boomcisive)

All right, let's do it this way: if Felix has a Calcs, I'll risk the die roll. If not, I'll choose the check and we can tank it. Felix?


NoiseDesign - Sep 18, 2011 3:46:56 pm PDT #13163 of 26134
Our wings are not tired

BSG

An SP could also help on this roll.


Liese S. - Sep 18, 2011 4:38:34 pm PDT #13164 of 26134
"Faded like the lilac, he thought."

BSG (Gaeta)

You might have been able to guess from the previous turn where I didn't have high level blue to double, but I don't have a Calcs. Or an SP for that matter. In fact, I pass on interrupts.

I still say that it's better to risk you in the brig, which may not happen, than to take an assured Morale hit, for no potential gain.

I do have another way I could aid you, if the team is in agreement, on my turn, should you end up in the brig.


Laga - Sep 18, 2011 4:59:30 pm PDT #13165 of 26134
You should know I'm a big deal in the Resistance.

BSG (President of everyone)

I'm in favor of option 2 but I have to Pass on interrupts.


chrismg - Sep 18, 2011 5:32:28 pm PDT #13166 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG(Boomcritical)

Ron Moore's BSG is a history of people behaving selfishly when it'd be in their interests to collaborate, alternating with choosing to trust and being screwed over. How can I fight the tide of narrative?

I Choose Option 2 and Play SP-3


billytea - Sep 18, 2011 7:33:54 pm PDT #13167 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Boomer steps in to thwart the genocide, and undertakes her own defence!

Die roll: 6 + 2 = 8. Pass! Her "Aw shucks!" Mary Tyler Moore-esque charm wins over the jury! She walks free with a verdict of "That's so Boomer".

Finally, the jump track advances. Boomer's recon is going out, along with Ellen's cards. I have COs from Ellen, which I will post shortly.


chrismg - Sep 18, 2011 7:42:19 pm PDT #13168 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG

Hm! Let's keep that crisis, yes.


billytea - Sep 18, 2011 7:43:01 pm PDT #13169 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 3.1 - Boomer

Locations and Hands
Boomer: Research Lab; 9 cards
Ellen: Command; 5 cards
Gaeta: Command; 3 cards
Tory: Press Room; 6 cards
Adama: Research Lab; 6 cards

Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty

Resources
Fuel: 8
Food: 7
Morale: 9
Population: 10
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0

Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 2
Galactica Damage: 0


billytea - Sep 18, 2011 7:52:06 pm PDT #13170 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Ellen has left COs:

Move to the Research Lab
Get Adroit with Boomer
Draw 1Y/1G

Her action is dependent on her card draw; Ellen, when you're ready, please post your action.