See how I'm not punching him? I think I've grown.

Mal ,'Shindig'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


chrismg - Sep 06, 2011 8:31:27 am PDT #13022 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG(Brave Sir Bobbin)

Well, no point in hanging around guarding empty space. I guess I could follow the civvies, since they're all in one sector now.

Or....I could discard to hit FTL and execute the getting-us-the-hell-out-of-here maneuver.

Thoughts?


Laga - Sep 06, 2011 8:38:33 am PDT #13023 of 26134
You should know I'm a big deal in the Resistance.

BSG (Tory)

I'm in favor of jumpiung early


Polter-Cow - Sep 06, 2011 8:43:20 am PDT #13024 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Tigh, Fight 'Er)

I don't think we should risk 3 Population. I think we should get one more jump prep before jumping early. If we get jump prep on Boomer's turn, we jump on my turn.

Boomer, you could follow the civvies and Scout for a jump icon (and/or keep the basestar from firing). That is my recommendation. (Alternatively, discard to work the Engine Room, but that would be a lot of cards.)


Laga - Sep 06, 2011 10:20:20 am PDT #13025 of 26134
You should know I'm a big deal in the Resistance.

BSG (Tory of the Foster Torys)

I see your point, your Tighness.


Polter-Cow - Sep 06, 2011 10:24:45 am PDT #13026 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Ellen, a Handbasket)

Honestly, if we get a jump icon AND the Raiders don't activate, I wouldn't be against waiting for an auto-jump. I think that since we're headed to New Caprica, we're going to have to keep a tighter eye on Population.


Laga - Sep 06, 2011 10:40:27 am PDT #13027 of 26134
You should know I'm a big deal in the Resistance.

BSG (Tory? yes!)

That makes sense. I wasn't thinking about how a different objective demands a different strategy.


Polter-Cow - Sep 06, 2011 1:55:42 pm PDT #13028 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

I'm really interested to get to New Caprica and see how it works in practice. I mean, assuming we even get there with a chance. 7 Distance is still pretty far.

The thing about New Caprica is that it's all about preparing and evacuating civvies. So I'm glad we destroyed a decoy and don't have to waste any time evacuating an empty ship. I think we need to keep Morale and Population as high as we can because those are the resources hit hardest on New Caprica. I mean, those are good to keep up in a normal game too, but especially so now.


chrismg - Sep 06, 2011 3:30:08 pm PDT #13029 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG(Boom-Boom-Bah)

Hmm. Well, I suppose it's a risk worth taking. We should definitely go on -1, though, with this many ships in the sky. Remember, we've got Gaeta's reroll.

I will Move to Sector 5 and LS-1 the Crisis Deck.

Don't forget the recon this time.


Polter-Cow - Sep 06, 2011 4:08:57 pm PDT #13030 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Ellen)

Pass on interrupts.

Oh, and you've got recon! So, um, if we trust you, you could conceivably advise us to wait for the auto-jump because our Crisis is amenable to that course of action, right?


billytea - Sep 06, 2011 4:49:07 pm PDT #13031 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Boomer scouts the crisis deck.

Die roll: 2. Fail. Raptor lost.

Ah well, these things happen, right? No reason for the raptor pilots to be concerned. Boomer's crisis is:

Resistance
Skill Check (12 YGP)

The usual interrupts: IC, SR, Reckless. Everyone, please pass or play. You can also CO me your play for the check itself. Ellen plays first, Boomer last.