BSG
Hey....
Also, our Admiral sure does get to do a lot of choosing. It's almost as if he were in control or something. I have no advice about this particular choice. It's hard to say at this stage what we'll have to face down the galactic highway.
Oz ,'First Date'
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BSG
Hey....
Also, our Admiral sure does get to do a lot of choosing. It's almost as if he were in control or something. I have no advice about this particular choice. It's hard to say at this stage what we'll have to face down the galactic highway.
BSG
I think option 1 is better. I know it sucks being in sickbay but we have a whole round to get you out again.
BSG (Lady MacTigh)
Oof. I'm not sure which option is better. Flip a coin again? Tory is right, though, that we can get Adama out of Sickbay easily enough.
Hey....
People are always looking at me with ellipses. Always.
BSG
I have no position on this(being currently weightless) except to note that it's easier to recover Morale than PopulationFuel.
BSG (THE Admiral)
So I can choose option one, but then we lose someone at Weapons control. If I can get an XO at weapons control then I can take two shots at the basestar and hopefully take it out.
Thoughts?
BSG (THE Admiral's Squeeze)
We're going to be in the blue, and it will take at least two more Raider activations to harm any civilians. The basestar may shoot at us, but I think we should maybe jump after the next jump icon we get, so the basestar may never get a chance.
Boomer makes a good point about recovering Morale, though. Tory can always give a speech or something.
It's a tough decision, Admiral! But that's why you've got that hat.
BSG (Your Ailing Admiral -- Send Flowers you ungrateful minions!)
I choose OPTION 1
BSG
Giving it up for the team, eh, sir?
BSG
Don't worry, those civvies don't need rescuing. (It only occurred to me recently that the resource losses are thematically relevant. Of course, why a successful rescue mission doesn't ALSO give you +1 population is unclear. Something good has to come out of it! Besides, I don't know, not losing Morale and getting sent to Sickbay.)
BSG
Thematically, this card is about rescuing a crew member, which is why it doesn't change Population (unless you rescue Helo, I guess). Or, in this case, about not rescuing a team member. Adama heads to Sickbay, and Morale drops as the Fleet realises that an Admiral so willing to sacrifice himself wouldn't hesitate to sacrifice any one of them either.
Next, the raiders activate, and I just realised it matters in which order they activate. The sector 3 raiders will do the same thing either way (one destroys civvie C, the others move to Sector 4). However, if you activate Sector 1 first, those raiders move to S2, pursuing civvie C; otherwise, they move to S6.
Admiral Adama, as current player, it's your choice. Would you like the Sector 1 raiders to move to Sector 2 or Sector 6?