BSG
I'm pretty sure I'm right but I want to make sure P-C has a chance to weigh in and he's busy with comic con. Not envious at all.
'A Hole in the World'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I'm pretty sure I'm right but I want to make sure P-C has a chance to weigh in and he's busy with comic con. Not envious at all.
BSG
Getting ready to go to a show so calling it
option 2 , please. GameMaster.
BSG
Good call, Admiral.
I am still mildly suspicious of Anders for not playing Treachery, but the fact that he was willing to use his OPG to take out Scar does gain him some goodwill. Then again, it could be an act.
BSG
I hope my confusion with new Pegasus rules/gameplay is overcome by soon to be announced CO's when the time comes, and will restore y'alls faith in me. I'm not the cylon, and these suspicions (while not unfounded) are making the real cylons happy as hell.
BSG
The Admiral chooses option 2; Morale falls by 1. Anders, I hope you won't take it too personally that the fleet seems so saddened by the news that you're ok.
Finally, Scar swoops in to Sector 4, and the jump track advances by 1. That concludes Anders' turn; however, Anders still has 12 cards and must therefore discard 2 cards. He discards:
Trust Instincts 0
God's Plan 2
Gaeta's cards are going out. He has chosen 2 Yellow for his optional draw. Mr Gaeta, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 4.2 - Anders
Locations and Hands
Chief: Press Room; 8 cards
Anders: Weapons Control; 10 cards
Gaeta: Research Lab; 8 cards
Zarek: President's Office; 4 cards
Helo: Command; 4 cards
Apollo: Sector 4; 10 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Scar Raiders, Civilians A B, Apollo
Sector 5: Empty
Sector 6: 1 RSV
Resources
Fuel: 4
Food: 6
Morale: 7
Population: 8
Viper Reserves: 5
Damaged Vipers: 1
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 6
Galactica Damage: 0
BSG
If Apollo has a Max Firepower, an XO to him is probably our best shot at Scar.
BSG
I think something went awry in email, I have not yet received my card draw.
BSG
Sadly, I am equipped for defense, not offense.
BSG
I Hope y'all saw what I discarded, and hope that alleviates your fears. Sorry my OPG wasn't allowed to be used on Scar.