BSG
Pass on Interrupts
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
Pass on Interrupts
BSG
I look forward to receiving your vague advice, Apollo.
BSG
Ok, that's long enough. We have an IC and passes on all other interrupts. The check begins. I have a couple of COs:
Destiny:
Maximum Firepower 3, Establish Network 0
Chief:
0 cards
Anders:
Run Interference 4
Gaeta:
Zarek:
Helo:
Apollo:
(Very detailed) COs received
Running tally: 7 - 0 = 7. Fail. Gaeta is up next.
BSG
Maximum Firepower 3, Establish Network 0
Hey! That's a pretty good start!
Running tally: 7 - 0 = 7. Fail.
But we're only 7 away! We can do this!
Apollo: (Very detailed) COs received
Infinite possibilities!
BSG
I'm standing by to play.
BSG
I hope Gaeta can pitch in, but I think my general advice since we're halfway there already is save any cards you want to play for their effects and play what you can otherwise. I think you should also save EMs since you can actually play those from Caprica.
BSG
I'm standing by to play.
COs mean never having to wait. I'm just saying.
BSG
Okey dokey. COs insent.
BSG
Zarek, we're in good shape, so I think you can save whatever cards you were planning to play to protect against failure for another check.
I am so relieved that Destiny was positive.
BSG
I Play an LS-2