Isn't that rather a lot of 'splaining when you could just say, "A flaming cow falls from the sky!"
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
"A flaming cow falls from the sky!"
would not work at meetings.
would not work at meetings.
Depends on where you work, surely?
I think we all need better meetings.
I think we all need better meetings.
or more flaming cows.
or more flaming cows.
They would be an improvement.
I have used the flaming cow falling from the sky, and had it used on me. Actually, it's kind of a fun way to design an encounter -- a flaming cow flies into the party. Why?
Most of the time, with most players, we don't need a CTRL Z. And even with really stupid tricks that turn out not to work, we can live with the consequences.
I've had two incidences (back under D&D 2.0), where a particular fight led to a TPK, which each time prompted the DM to open the next session with the words, "Okay. You all wake up from the terrible shared nightmare where you all died."
I had one Shadowrun session where Joe had to do a retcon for something that would have severely messed up my spellcaster, after we all remembered *several* minutes after the fact that my character has been invisible, and that couldn't have happened that way.
amych, insent.
Sox, received, and "yes" to the first, will have to respond after work to the second.
I had one Shadowrun session where Joe had to do a retcon for something that would have severely messed up my spellcaster, after we all remembered *several* minutes after the fact that my character has been invisible, and that couldn't have happened that way.
Well, yeah, but that wasn't several *sessions* later, so I had no real problem with it.
I've had two incidences (back under D&D 2.0), where a particular fight led to a TPK, which each time prompted the DM to open the next session with the words, "Okay. You all wake up from the terrible shared nightmare where you all died."
Then there was the GURPS Supers game wherein we all died, and it turned out to be a "Danger Room" session.