BSG
Of course I could also move and draw a super crisis so that it would be ready for my next turn. I'm just not certain how close to the endgame we are.
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BSG
Of course I could also move and draw a super crisis so that it would be ready for my next turn. I'm just not certain how close to the endgame we are.
BSG
You can't ever move to the Resurrection Ship. It's like the Brig or Sickbay. You have to stay there after resurrecting to pick up more SCCs.
BSG
Apollo is correct. In Pegasus, the Resurrection Ship is counted as a hazardous location and may not be moved to voluntarily. Basically, your options are Caprica, Cylon Fleet and Human Fleet.
BSG
Why they always trying to keep me down?
BSG
Because you're always trying to stick it to the man!
BSG
That's the thing with toasters, you try to keep them down, they just pop right back up.
BSG
Then I Move to the cylon fleet and activate the centurions.
BSG
The lone remaining Centurion advances, calling plaintively for his missing mummy Centurion and daddy Centurion. SO SAD! That concludes Cally's turn. Tigh's cards are going out. Pradmiral Tigh, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 7.5 - Cally
Locations and Hands
Tigh: Brig; 0 cards
Tory: Cylon Fleet; 3 cards
Apollo: Armoury; 5 cards
Kat: Armoury; 9 cards
Cally: Cylon Fleet; 4 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Civilians A
Sector 4: Empty
Sector 5: 1 RSV, Civilians B
Sector 6: Civilians C
Resources
Fuel: 6
Food: 4
Morale: 2
Population: 8
Viper Reserves: 5
Damaged Vipers: 2
Raptors: 3
Boarding Party: Step 3
Other
Nukes: 1
Jump Track: 4 (Blue)
Distance Travelled: 5
Galactica Damage: Airlock
BSG
Sorry, guys, I didn't get an XO. I think we are screwed.