There's more than one way to skin a cat. And I happen to know that's factually true.

Mayor ,'Lies My Parents Told Me'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Jul 30, 2008 10:48:09 am PDT #1136 of 26132
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

You should never feel obliged to apologise for warthogs.


amych - Jul 30, 2008 10:54:00 am PDT #1137 of 26132
Now let us crush something soft and watch it fountain blood. That is a girlish thing to want to do, yes?

To them might sometimes be a good idea. From a safe distance.


ThomasW - Jul 30, 2008 9:01:42 pm PDT #1138 of 26132
Anything for a weird life.

"I think I might have set a record playing some Oblivion."

On my friend's game, it once glitched up so that the final boss of the Mages Guild (super-powerful necromancer) couldn't be hurt. After some initial fighting to realize this, he decided to run to a city and see if the guards could damage him, so he started just west of Bruma and ran to Chorrol. By the time he got there, there were 2 bears, 3 mountain lions, a couple bandits, some timber wolves, a minotaur lord, and the King of Worms.

No scamps, trolls, or boars because this was all up in the mountains.

The guards got slaughtered, and they never did hurt the necromancer; the only injury he took was fall damage on the way down the mountains.

PS: Not sure how to do the indentation-quotes that seem to be standard here, so i just put it in standard quotes.


amych - Jul 31, 2008 4:00:48 am PDT #1139 of 26132
Now let us crush something soft and watch it fountain blood. That is a girlish thing to want to do, yes?

2 bears, 3 mountain lions, a couple bandits, some timber wolves, a minotaur lord, and the King of Worms.

Hee! Nothing like a good cross-Tamriel chase scene. I'm usually more inclined to go invisible than run for it, but the hub has been known to play something he refers to as "Grand Theft Horse".

And you can do the quote thing by putting a > at the beginning of a new line and then typing your text.


Tom Scola - Jul 31, 2008 4:08:15 am PDT #1140 of 26132
Mr. Scola’s wardrobe by Botany 500

Does the King of Worms have a Diet of Worms?


Frankenbuddha - Jul 31, 2008 4:18:28 am PDT #1141 of 26132
"We are the Goon Squad and we're coming to town...Beep! Beep!" - David Bowie, "Fashion"

Does the King of Worms have a Diet of Worms?

No, but he created Lutherans.


Gudanov - Jul 31, 2008 5:37:28 am PDT #1142 of 26132
Coding and Sleeping

PS: Not sure how to do the indentation-quotes that seem to be standard here, so i just put it in standard quotes.

Just put a '>' before the quoted line.

I need to get me an invisibility spell, my stealthy character, I believe, finally has enough skill to use one.

"Grand Theft Horse".
Heh!

With my modded out version of Oblivion, there is less leveling of the world with the character. So with my high level character being level 10, I've had to do a fair amount of running away as I get in over my head in areas that don't level down to my character.


ThomasW - Jul 31, 2008 8:15:25 am PDT #1143 of 26132
Anything for a weird life.

Grand Theft Horse is much more fun once you get your Restoration skill to master level and make a spell of Fortify Speed 100 points on touch for 60 seconds (I named mine Seabiscuit). Although if the terrain is at all hilly, the horse does the Looney Tunes run-out-into-the-air thing and takes fall damage. It is suggested that if you do this, you have Shadowmere, the unkillable horse.

Then again, the shenanigans you can do with maxed Restoration are just generally ridiculous. You can make 3 Fortify Acrobatics 100 points spells for progressively shorter lengths of time (so you can chain-cast them) and have temporarily insane jumping abilities. Or Fortify Speed and Athletics 100 points for 30 seconds (best if combined with 8 Fortify Speed potions. I've had athletics around 250 and Speed in the range of 600).

the other skill that's a lot of fun to Master is Destruction. make two spells with the effect of Weakness to Magic 100% for 10 seconds and Paralyze 1 sec, keep switching between them on a target and then cast pretty much any damage spell for instant death. or (even funnier) make a custom Damage Fatigue spell (i used 60 points for 6 seconds) and use that after the weakness stacking. they recover from the paralysis, come running after you, and then their fatigue hits zero and they pitch forward onto the ground and don't move for a few minutes.

We got that last idea from a friend who decided he was sick of collecting alchemy ingredients because the container he kept them in lagged when he opened it. He hit Take All and then ate everything. Thanks to the Damage Health, and Fire/Frost/Shock damage effects, he would have died if he hadn't drunk some restore health potions. But then the damage fatigue caught up to him and his character collapsed on the floor of his house and didn't get up for 5 minutes.

and then another time, we made Damage Strength potions and used them on the guards. each one damaged for 30 points, so after using 4 on a guard, he would be over-encumbered and never move again. it was like really aggressive statuary. they still turn to face you and scowl, but no longer chase.

I have way too much fun with that game and am looking forward to going back to college and playing it again.


Gudanov - Aug 01, 2008 5:19:42 am PDT #1144 of 26132
Coding and Sleeping

I heard about this on a podcast and checked it out. I found it fairly amusing, I suspect people who actually play World of Warcraft would find it much more amusing.

The Guild

Probably this is old news to a lot of people because of Dr. Horrible.


billytea - Aug 03, 2008 5:52:28 pm PDT #1145 of 26132
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

Tumble checks to get out of the way of the fleeing crowd
Detect magic to figure out what spells are in use
Grapple for catching thieves

I shall be using these. Though I think skill checks for figuring out living spells - Knowledge (Arcana) for the living spells themselves, Spellcraft for their effects. (Still fleshing out the whole catching thieves process. Certainly grappling will be part of it.)

A slightly weirder request: notwithstanding my brothers' opinions, I'm not actually that good at talking crazy. If I have the party run into a babbling madman, any ideas for improvising his monologue of madmaking?