BSG
Yeah, I don't know what you guys are talking about Cylons. I think we have some serious misunderstandings here.
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BSG
Yeah, I don't know what you guys are talking about Cylons. I think we have some serious misunderstandings here.
BSG
pass on interrupts. I play no cards.
BSG
COs from Cally:
Destiny:
2 cards
Chief:
0 cards
Kat:
0 cards
Cally:
Consolidate Power 2, Launch Scout 2
Tigh:
Tory:
(COs received)
Tally: 4 + Destiny
Pradmiral Tigh is next to play.
BSG
No cards
BSG
Here's the play:
Destiny:
2 cards
Chief:
0 cards
Kat:
0 cards
Cally:
Consolidate Power 2, Launch Scout 2
Tigh:
0 cards
Tory:
Investigative Committee 5
Tally: 9 + Destiny. And Destiny reveals...
Maximum Firepower 3, Sabotage 3
Final tally: 9 - 6 = 3. Fail! Tory remains in the Brig. That means no crisis on her turn, apparently being incarcerated has a soothing effect. Who knew? Tory has 11 cards in hand at the end of her turn, so she must discard one card. Per CO, she chooses: Consolidate Power 1.
That concludes Tory's turn. Chief Tyrol's cards are going out. Chief, when you're ready, please post your move and action.
BSG
Round 5.2 - Tory
Locations and Hands
Tigh: President's Office; 4 cards
Tory: Brig; 10 cards
Chief: Hangar Deck; 1 card
Kat: Brig; 5 cards
Cally: Sickbay; 3 cards
Sectors
Sector 1: 4 Raiders
Sector 2: Empty
Sector 3: Civilians A
Sector 4: 1 Basestar, 4 Raiders, 1 Heavy Raider
Sector 5: 2 RSVs, Civilians B
Sector 6: Civilians C
Resources
Fuel: 6
Food: 5
Morale: 3
Population: 8
Viper Reserves: 5
Damaged Vipers: 1
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 5
Galactica Damage: Airlock, Engine Room
BSG
Final tally: 9 - 6 = 3. Fail! Tory remains in the Brig.
SUCK IT!!
I discard EN-0 to move to the Engine Room, where I play R-2 (glad I saved it) to repair the Engine Room. As my bonus action, I play CP-1 to draw two Yellow.
BSG
Might be a good time to nuke Sector 4
Eta: or maybe later.
BSG
Sorry, no XO.
BSG
I don't suppose if I'm still in the brig by the end of my turn I get to go to sickbay?