Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
My idea was to tank the check by playing Treachery into the check, and THEN doing the random discard.
Oh, gotcha. Right, because we would know it was reckless ahead if it, because the check only becomes reckless with interrupts. So if it wasn't reckless it'd be safe to discard.
I guess I should do this since last game I didn't speak up, to our detriment (and it's the same player, sorry, PC, nothing personal!) but it's just a little suspicious to me that Starbuck is the one who chose this crisis, and Starbuck is the one who benefits from us tanking. But it does have a jump track advance and at least heavy raiders instead of raiders finally activating. So I can see that it might have been the best choice. Just a little worrisome, that's all.
Anyway, like I said, I can help if we decide to go for it. So that's two and two. I guess it's up to Cally?
BSG
If You guys decide to go for it, I need to change my cos.
Losing a random card is also potentially worse for me and Cally since we have more cards to choose from. I know I might lose a card I really don't want to lose.
12 is not that high, I think between the three of us we might have a good shot of passing.
Those are good points, and if you think you can pass it between the three of you, by all means, go for it. Protect that good card. I just thought this would be a good way to get rid of Treachery.
I guess I should do this since last game I didn't speak up, to our detriment (and it's the same player, sorry, PC, nothing personal!) but it's just a little suspicious to me that Starbuck is the one who chose this crisis, and Starbuck is the one who benefits from us tanking.
I do not benefit from a tank. I benefit from the Consequence, which triggers whether or not we pass or fail, I believe.
But it does have a jump track advance and at least heavy raiders instead of raiders finally activating. So I can see that it might have been the best choice. Just a little worrisome, that's all.
I understand your worry, but, really, this is one of the best cards we could hope for at this point. No resources will be affected, and the frakking Raiders stay put for once. If I buried this card (and we'll see what you get for your Crisis), I suspected it wouldn't be this kind to us.
BSG
Let me be sure I have this consequence business straight:
That's all correct.
Oh, right, I was reading that wrong. You're correct, I think. Random discards could bring in 0 point or reckless cards which would trigger the consequence.
The random discards are
not
added to the skill check; they're just discarded. Therefore, the discards cannot trigger the consequence.
OK, if I understand correctly, voting to tank means we are playing our treachery card into the check, I vote to tank.
Technically, it means to play no cards,
unless
I've received COs saying otherwise. (For Starbuck and Kat, there's little difference if the check fails. Either they play their one card, or discard their one card.)
I guess I should do this since last game I didn't speak up, to our detriment (and it's the same player, sorry, PC, nothing personal!) but it's just a little suspicious to me that Starbuck is the one who chose this crisis, and Starbuck is the one who benefits from us tanking.
Starbuck doesn't benefit from tanking (well, unless she wants to make everyone lose cards). She gains the Admiralty if the consequence triggers, which is independent of whether the check passes or fails.
(You've probably gathered, this is a new Exodus crisis card. The Consequence mechanism is new to Exodus, so this is a good chance to sort out how it works.)
BSG
I do not benefit from a tank. I benefit from the Consequence, which triggers whether or not we pass or fail, I believe.
Ah. Okay, clearly this whole thing was confusing to me! I was reading the Consequence as a part of the fail. Well, that makes sense.
BSG
Another note: I currently have votes from Starbuck and Kat to
TANK.
Note: the tank vote is NOT a majority vote. I will only treat a check as being tanked if all (human) players vote to tank it. Otherwise, we will conduct the check as normal, and I will ignore any COs for if the check was to be tanked.
Remember too, we're currently doing interrupts as well. Everyone, please pass or play. you can still put in both interrupts and contributions, even if you vote to tank. Your interrupt and skill check orders will only take effect of there is not a consensus vote to tank.
In other words, you can (if you want) vote to tank, but prepare for the event that others want to go for it.
BSG
I'm still on the fence about tanking this check.
BSG
I vote to
TANK
the check.
BSG
Cally joins Starbuck and Kat in voting to tank the check. However, Tigh and Tory have not, and have both indicated they can help in this check. The
TANK
vote is just there to speed things up when everyone is on the same page. Since not everyone voted to tank, we'll go through the check. (Everyone's had the chance to play interrupts, so I assume everyone has passed.)
We will therefore start the check. Tory is up first. The crew's attitude towards this check seems mixed, so I'm going to double-check some COs. In the meantime, here's the token:
Destiny:
2 cards
Tory:
Starbuck:
Kat:
Cally:
Tigh:
BSG
Tory, please indicate whether you've decided to tank as well, since that will determine what I play. I don't want to sabotage an actual attempt to pass!