BSG
There are way too many civvies on this board. It's really no fair that we can't place any more.
I move to Cylon Fleet and activate all Raiders.
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BSG
There are way too many civvies on this board. It's really no fair that we can't place any more.
I move to Cylon Fleet and activate all Raiders.
BSG
Ayup. Well, the only real question is how long Anders can stay flying. Let's see how the raiders in Sector 6 fare:
Raider 1: 4. Miss.
(Any Calculations to make it hit? ...No?)
Raider 2: 4. Miss.
Raider 3: 8. Viper destroyed.
Anders does not play an EM. It was a solid performance; the raiders will only bag one civvie this turn. Baltar has no idea what's on any of them, so I'll determine randomly. Raider 4 destroys: Civilian ship F. Ouch - it contained 2 Population. That's both 2 Pop ships gone, as well as both decoys. All remaining ships contain 1 Population (and one ship also has 1 Fuel).
The raider in Sector 4 destroys ship D. It contained 1 Population. That concludes Baltar's turn. Boomer is up next. Boomer, what would you like for your card draw?
BSG
End-of-turn summary:
Round 6.3 - Baltar
Locations and Hands
Anders: Sickbay; 3 cards
Cain: Brig; 7 cards
Baltar: Cylon Fleet; 3 cards
Boomer: Caprica; 4 cards
Cally: Hangar Deck; 3 cards
Sectors
Sector 1: Empty
Sector 2: 1 Basestar
Sector 3: 1 Heavy Raider
Sector 4: 6 Raiders, 1 Heavy Raider
Sector 5: Civilians A E G
Sector 6: 5 Raiders, Civilians B H
Resources
Fuel: 4
Food: 3
Morale: 8
Population: 3
Viper Reserves: 2
Damaged Vipers: 5
Raptors: 3
Boarding Party: Start
Other
Nukes: 1
Jump Track: 1 (Red)
Distance Travelled: 5
Galactica Damage: Admiral's Quarters, Command, Airlock, Engine Room, Pegasus CIC
BSG
Boomer, if you activate those Raiders again, they'll be down to 1 Pop. And one more Raider activation will destroy them. There will be 9 Raiders in Sector 5 for those three civvies. They only have Anders and 2 Vipers to defend themselves as it is, if they can even launch them in time. They have to Repair Command first.
Maybe we can win the game before I leave for London!
BSG
I'll take a Treachery and a Tactics.
Second verse, same as the first. I will also move to the Cylon Fleet and activate Raiders.
Eta: I was very tempted to try to destroy Pegasus, but taking out Civilians makes more sense.
BSG
I was very tempted to try to destroy Pegasus, but taking out Civilians makes more sense.
Yeah, I've been wanting to destroy it too, but it's not a guaranteed hit. With this move, they are pretty much toast if Cally's Crisis activates Raiders.
I love how Morale is so fucking high when everything else is in the shitter.
BSG
The raiders destroy ships B and H, both of which contain 1 Population. The fleet's Population falls to 1.
I regret to announce that Cally's draw will not contain an XO, and no matter what she does, there's no way to avoid the next Crisis Card having a raider activation, nor to move the civvies to safety or get any air cover in place. No matter what you do, at least one civvie will be destroyed this turn and Population will fall to 0. I will therefore call the game, on turn 6.5.
CYLONS WIN!
BSG
Damn! That was a rough one.
BSG
VICTORY!!! And such good timing, too. I was worried about the game extending into my vacation. Now I can sit the next one out.
I think I lost the game for Team Human when I XOed Boomer. And from that moment I was hoping to turn Cylon at the Sleeper Phase, and...I did! You guys put up a good fight, though. That Crisis where you lost the rest of your Vipers did you in, and I honestly was not expecting such a high showing from you and a poor showing from Destiny. You would have passed that if all my negative cards had only been worth 1. But I had a 3, 4, and a 5.
BSG
Good game, y'all. That was highly educational. As I suspected, it's pretty fun to play a Cylon, but kind of lonely. It's surprisingly hard to not give helpful advice.