BSG
I could XO Anders and see what kind of damage can be done. I can fire the main batteries again. These seem to be the options, are there things I'm missing?
'Safe'
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BSG
I could XO Anders and see what kind of damage can be done. I can fire the main batteries again. These seem to be the options, are there things I'm missing?
BSG
I would go with the XO to Anders. Nuke + an extra action seems like our best bet at the moment.
BSG
That's pretty much all I see as options.
BSG
I XO-1 Anders.
May the gods be with us all.
I'm going to not move so that I'm in position by the Main Batteries to take a few shots if that seems prudent.
BSG
I'm going to not move so that I'm in position by the Main Batteries to take a few shots if that seems prudent.
Pegasus' Main Batteries are many things, but 'prudent' is not one I'd considered before.
BSG
Maybe Anders is a SURPRISE THIRD CYLON!
BSG
Oh! And, of course, the President has lost no time in bossing the Bro-dmiral around. Bro-dmiral Anders, you currently share your airspace with two raiders. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.
BSG
Okay, so while I was looking at the board to figure out which sector to nuke (bad that we have the choice: basestar with 2 raiders for collateral damage imperiling the civvie, or basestar with 7 raiders, 3 of which could be up for collateral damage) I realized that with the nuke being our last...
Well, should I wait until my turn, when I could use my OPG to decide the dice roll, to use the nuke? Unfortunately that would leave the civvie exposed this turn, as I could probably only shoot at the two raiders in my space. I'm sorry, I should have thought of this before the XO. What do you guys think?
BSG
basestar with 2 raiders for collateral damage imperiling the civvie
Your nuke will not harm the civvie, I don't think.
BSG
I mean, the raiders were imperiling the civvie. Dang runon sentences.