BSG
Tally is 22, the pass DC, plus Destiny. Baltar is last to play.
Wash ,'Our Mrs. Reynolds'
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BSG
Tally is 22, the pass DC, plus Destiny. Baltar is last to play.
BSG
Now that's what I'm talking about.
I'll play CP-1 and CP-2 to hedge our bets.
the pass DC
What does this mean?
BSG
Destiny reveals:
Consolidate Power 1
Repair 1
Adding +0 to the check. Total cards played:
Consolidate Power 1
Consolidate Power 1
Consolidate Power 1
Consolidate Power 2
Executive Order 1
Executive Order 2
Declare Emergency 3
Launch Scout 1
Launch Scout 1
Launch Scout 1
Launch Scout 2
Launch Scout 2
Strategic Planning 4
Full Throttle 2
Evasive Maneouvre 2
Repair 1
Tally: 26 - 1 = 25. Pass! The tense moment is defused after Racetrack proposes that since Basestars take three shots to destroy, they should count triple.
The launch activation has no effect, and there is no jump icon. That concludes Baltar's turn. I'm sending out Boomer's cards. Boomer, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 1.3 - Baltar
Locations and Hands
Anders: Weapons Control; 1 card
Cain: Pegasus CIC; 3 cards
Baltar: President's Office; 3 cards
Boomer: Armoury; 1 card
Cally: Hangar Deck; 2 cards
Sectors
Sector 1: Empty
Sector 2: 2 Raiders
Sector 3: Empty
Sector 4: Civilians A B
Sector 5: 1 RSV
Sector 6: 1 RSV
Resources
Fuel: 8
Food: 6
Morale: 9
Population: 12
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 0
Galactica Damage: 0
BSG
Racetrack proposes that since Basestars take three shots to destroy, they should count triple.
Very well. I'm keeping the weapons powered up just in case y'all forget who's Admiral.
BSG
Adding +0 to the check.
Geez! Well, my cards were a waste, but it's certainly annoying that Destiny didn't help AT ALL.
Anders: Weapons Control; 1 card
Cain: Pegasus CIC; 3 cards
Baltar: President's Office; 3 cards
Boomer: Armoury; 1 card
Cally: Hangar Deck; 2 cards
Hey, Boomer, don't draw a Skill Check. That's an order from your President.
BSG
You want me to scout the crisis deck? I could do that. I was thinking of getting myself a viper and going to protect those helpless civilians.
BSG
You get to Scout every turn because you're Boomer. Getting in a Viper would be good just in case we're ambushed before we have to leave.
BSG
You don't need to Scout; you always get to choose from two.
No, that's Roslin. Boomer draws a Crisis Card as normal; she gets to scout the next Crisis Card for free after resolving her own Crisis.
BSG
Ah! Okay, I was confused about her ability. Well, I think getting in a Viper is still pretty good; I'm just worried about our ability to pass another skill check right now.