Strong like an Amazon.

Tara ,'Storyteller'


Lost 2: Tied to a Tree in a Jungle of Mystery  

[NAFDA] This is where we talk about the show! Anything that's aired in the US (including promos) is fair game. No spoilers though -- if you post one by accident, an admin will delete it.


Kathy A - Dec 23, 2005 7:22:11 am PST #515 of 5968
We're very stretchy. - Connie Neil

( continues...) to have these other characters come in — it's added an interesting new energy both to the show and our experience. It's palpable.''

Lost's impressive evolution has been fueled by other (friendly) tensions as well. Season 1 was largely shaped by the like-minded compatibility of co-creators Abrams and Lindelof: fantasy fans, comics geeks, and all-around pop savants. But since Abrams accepted his impossible mission, Lindelof has been piloting Lost with his friend and longtime colleague Cuse. Their collaboration is most clearly evident in season 2's Jack-Locke reason-versus-faith theme, inspired by the spiritual worldviews of Lindelof (Jewish and empirical-minded) and Cuse (Catholic and willing to leap beyond logic). ''The collision of our perspectives plays out on the show,'' says Cuse, who cites Narnia as one touchstone for the kind of fantastical otherworld Lost is trying to create. ''Both of us are searching for the answers to the bigger questions of how you lead a meaningful life, and we've chosen to use the show to explore those questions.''

The other defining dialogue taking place behind the scenes at Lost is the one between its writers and viewers. In response to ''blowback'' from fans irked by May's revelation-light season finale, Lindelof and Cuse aired that orientation film earlier than originally planned. Yes, the Lost boys can be a little defensive — but they also operate out of a keen awareness of how cult entertainment is processed post-Twin Peaks and X-Files. Moreover, they are plotting ways to take the show-audience rapport to the next level. Their vision for Lost — inspired by videogame culture — is to create a communal experience fed by multiple streams of information: first and foremost, the show, but also websites (check out thehansofoundation.org), cell-phone ''mobisodes,'' and soon, novels and online games. ''With most shows, the 'watercooler moments' are what you see on screen. With Lost, what gets people talking is what they think they saw. A Dharma Initiative logo on a shark. Sayid on a TV in Kate's flashback,'' says Lindelof. ''The greatest thing about Lost is that people can own it. They can plug in, engage, interact, and imagine.''

Indeed, the cast realizes that the creators have plotted something unprecedented for a television show. ''Ultimately, Lost is a journey into the unknown,'' says Akinnuoye-Agbaje, sounding quite a bit like his on-screen alter ego. ''It's a journey of trust that must be honored, but you have to also take it on faith.'' Lindelof agrees: ''We have a guy who has to push a button every 108 minutes, for no clear reason — and no one is questioning us on this! That never ceases to amaze us.'' Adds Abrams, who plans on upping his involvement after M:I3: ''At the pit of exhaustion from directing Mission: Impossible, all I could think about — all I wanted to do — was write or direct another episode of Lost. Put it this way: If I hadn't helped create it, I would be a fan — and I'd be absolutely furious with myself for not thinking of it first.''


Wolfram - Dec 27, 2005 5:28:06 am PST #516 of 5968
Visilurking

''We have a guy who has to push a button every 108 minutes, for no clear reason — and no one is questioning us on this! That never ceases to amaze us.''

It's one of the things I hate most this season. It annoys me that the writers don't even seem to know what happens if the button isn't pushed. It just means there's no plan.


Jon B. - Dec 27, 2005 5:33:54 am PST #517 of 5968
A turkey in every toilet -- only in America!

It annoys me that the writers don't even seem to know what happens if the button isn't pushed.

I think they know. Why do you think they don't?


Jessica - Dec 27, 2005 5:52:56 am PST #518 of 5968
If I want to become a cloud of bats, does each bat need a separate vaccination?

and no one is questioning us on this!

Uh.....


Wolfram - Dec 27, 2005 5:55:40 am PST #519 of 5968
Visilurking

I think they know. Why do you think they don't?

They don't inspire much confidence that they do. Aside from them saying in the meeting with ABC when asked what happens:

"That's a good question,'' they said. ''We think it would be interesting to find out.''

they've also been less than confident about the number mystery ever being solved, and didn't Fury say something like they have no friggin' idea where they're going with things?


Jon B. - Dec 27, 2005 6:02:34 am PST #520 of 5968
A turkey in every toilet -- only in America!

didn't Fury say something like they have no friggin' idea where they're going with things?

Oh.

If he said that, then I stand corrected and in your corner of annoyance.


Wolfram - Dec 27, 2005 6:04:40 am PST #521 of 5968
Visilurking

I'm not sure if he did. I vaguely remember some kerfuffle along those lines, and I don't think he said it about anything specific like what the button's about. It's just this overall feeling I'm getting from the writer's camp, and it may be totally off.


Jessica - Dec 27, 2005 6:06:25 am PST #522 of 5968
If I want to become a cloud of bats, does each bat need a separate vaccination?

I'm confident that they have a vauge idea of where things are going, and what the button does. I'm also confident that they're deliberately being noncommittal about it until they absolutely have to, in case they have a better idea later.


Topic!Cindy - Dec 27, 2005 6:31:14 am PST #523 of 5968
What is even happening?

I think the whole button thing was a psychological experiment in the first place, so it doesn't do anything, and because of that, the writers know what it does--nothing.


Wolfram - Dec 27, 2005 6:53:35 am PST #524 of 5968
Visilurking

I'm afraid of that too. What a great pay-off to a season+ worth of suspense. Like finding a patch of dirt under the hatch.