In more fun cyberpunk-is-now news...
April 1, 2005 | BEIJING -- When Qiu Chengwei reported the theft of his "dragon saber," he was laughed out of the police station. So the 41-year-old online game player decided to take matters into his own hands. Swapping virtual weapons for a real knife, he tracked down the man who had robbed him of his prized fantasy possession and stabbed him to death.
Qiu is now facing a possible death sentence in a Shanghai court case that has highlighted concern about the social, psychological and economic impact of one of China's fastest-growing industries. A spate of suicides, deaths by exhaustion and legal disputes about virtual possessions have been blamed on Internet role-play games, which are estimated to have more than 40 million players in China.
Qiu's favorite game was "Legend of Mir III," a South Korean game that is a huge hit throughout Asia. It took him hours in front of a computer to win the dragon saber, one of the game's most valuable weapons.
He used a feature of the game to lend it to Zhu Caoyuan, who reportedly sold it on without his permission for 7,200 yuan (about $870). Although this is considerably more than the average monthly wage, the police told Qui that they could do nothing because the law does not recognize virtual property. He has pleaded guilty to the manslaughter of Zhu, a crime that can carry the death penalty.